godot-python
godot-kotlin-native
godot-python | godot-kotlin-native | |
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38 | 4 | |
1,787 | 280 | |
- | 0.7% | |
0.0 | 0.0 | |
4 months ago | about 1 year ago | |
Python | Kotlin | |
GNU General Public License v3.0 or later | MIT License |
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godot-python
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i can't find a game engine that don't force me to code visualy (for 2d games)
Someone here : https://github.com/touilleMan/godot-python is working on support for Python in Godot. Didn't try, your mileage may vary.
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Can I make a FPS Boomer shooter using Godot and Python ?
Incidentally, Godot can use Python, but it's not officially supported, not well documented, and better avoided as a beginner.
- How do I call a python function from Godot 4?
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Working in Godot vs pure Python
I think there are even some efforts to make Python usable in Godot 4 (https://github.com/touilleMan/godot-python) so if I needed a specific library or something I think you can simply do an script with Python and all the rest in GDScript? But we will see.
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What is the most efficient way of communication between an exported Godot project (Windows) and a compiled Python executable?
I am aware of GitHub - touilleMan/godot-python: Python support for Godot 🐍🐍🐍 but as far as I know, the project is not actively maintained or suitable for Godot 3.5x
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Deciding between PyGame and Godot
There's also Godot-python if you're into that. I say don't
- Any open source games written in Python? Ideally, something being actively developed
- how do I embed the python interpreter in godot?
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Are there other languages that can be compiled to GDScript bytecode?
Python Support
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Video to numerical array. Is it possible in Godot?
There is a python support for Godot made by touilleMan.
godot-kotlin-native
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Are there other languages that can be compiled to GDScript bytecode?
Kotlin Support
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Does Kotlin need 3d graphics engine?
There are bindings for godot btw, native and jvm ones
- One of the reasons I love Godot.
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Godot Kotlin alpha is OUT !
We already tried it in a former repo: https://github.com/utopia-rise/godot-kotlin-native but crossing boundaries between C and kotlin native is really expensive. Performances are really bad, in contrary to jvm.
What are some alternatives?
godot-ruby - ruby language binding for godot game engine
godot-jvm - Godot Kotlin JVM Module
godot-tensorflow-workspace - Machine learning for Godot Engine
EtchDroid - An application to write OS images to USB drives, on Android, no root required.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-lang-support - A community-maintained list of Language Support Projects for Godot Engine.
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
GodotDiscordSDK - A Discord Game SDK wrapper for Godot, written in C.
gdnative - Rust bindings for Godot 3
autotiler - Autotile 47-tile blob tileset generator application with Godot export support. Based on Electron JS.
GDSerialAsset - Asset with a serial communication example and helper functions for godot engine
godot-kotlin-jvm-demo-3.x