godot-python
TheAlgorithms
godot-python | TheAlgorithms | |
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38 | 61 | |
1,787 | 179,812 | |
- | 1.4% | |
0.0 | 9.7 | |
4 months ago | about 14 hours ago | |
Python | Python | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-python
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i can't find a game engine that don't force me to code visualy (for 2d games)
Someone here : https://github.com/touilleMan/godot-python is working on support for Python in Godot. Didn't try, your mileage may vary.
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Can I make a FPS Boomer shooter using Godot and Python ?
Incidentally, Godot can use Python, but it's not officially supported, not well documented, and better avoided as a beginner.
- How do I call a python function from Godot 4?
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Working in Godot vs pure Python
I think there are even some efforts to make Python usable in Godot 4 (https://github.com/touilleMan/godot-python) so if I needed a specific library or something I think you can simply do an script with Python and all the rest in GDScript? But we will see.
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What is the most efficient way of communication between an exported Godot project (Windows) and a compiled Python executable?
I am aware of GitHub - touilleMan/godot-python: Python support for Godot 🐍🐍🐍 but as far as I know, the project is not actively maintained or suitable for Godot 3.5x
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Deciding between PyGame and Godot
There's also Godot-python if you're into that. I say don't
- Any open source games written in Python? Ideally, something being actively developed
- how do I embed the python interpreter in godot?
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Are there other languages that can be compiled to GDScript bytecode?
Python Support
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Video to numerical array. Is it possible in Godot?
There is a python support for Godot made by touilleMan.
TheAlgorithms
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Wikifunctions
Is it me or does it not seem very well thought out? Every example I've seen only has implementations in JavaScript and/or Python. I haven't seen any other languages nor a way to search by language. What a "string" means in one language can be completely different in another language. The primitive data types that the project assumes are not really supported across all programming languages.
Also if anyone hasn't already seen them, similar projects already exist and are more complete. E.g.
* https://rosettacode.org/
* https://programming-idioms.org/
* https://the-algorithms.com/
Not to mention LeetCode, CodeWars, Project Euler, Exercism can kinda serve the same role.
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Introduction
Hey Everyone, My name is Rachit Chawla and Its my first blog on dev.to. I am currently a student of Computer Programming and Analysis at Seneca College. Also I'm currently on my co-op term working as an Automation Developer at Ontario Public Service. In this role, I am currently working with PowerShell scripting and Microsoft Azure for automating every manual tasks to reduce workload and increase efficiency. This blog is a part of OSD600 course at Seneca College. I am taking this course as I am big fan of open source and always wanted to contribute in open source projects but I am unaware of proper documentation and standards used for open source contributions. I am hoping to learn all the required stuff by the end of this course and I aim to be one of the 15k contributors to Linux's repo by Linus Torvald. Open Source interests me because it gives developers the power to customise the application they want to use, also a chance to help others and improve their skills. I found https://github.com/TheAlgorithms/Python interesting from the Monthly trending feed on Github as it has all the algorithms which help us improve time complexity and write better codes. I has about 1000 contributors which helped to code all the algorithms in Python which may help others for working or learning purposes. I myself was a student of Data Structures and Algorithms in Python Winter 2023 and hoping to even able to contribute to this repo itself, once I learn more about documentation & proper standards to be followed.
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I am studying my college Python so can I learn algorithms from it?
The Algorithms Contains many open source implementations of algorithms. Check it out.
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Where To Read About Python Algos?
If you want to see implementations of all possible traversal algorithms you can find it here.
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Book of pythonic code
The mother load of all algorithms in python is here. dfs/bfs in particular are in the graph section.
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Any tips to improve my coding abilites ?
There is no one way to learn all these but here are some resources: 1. Gooking algorithms [https://edu.anarcho-copy.org/Algorithm/grokking-algorithms-illustrated-programmers-curious.pdf\] 2. Algorithms in all languages [https://the-algorithms.com/] 3. Node js best practices. [https://github.com/goldbergyoni/nodebestpractices] 4. Refactoring [https://refactoring.guru/] 5. Learn about Clean Code and Clean Architecture from uncle bob. https://www.youtube.com/watch?v=NeXQEJNWO5w&ab_channel=StreamAConStreamingConferences
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Self taught developers: where are you in your journey?
DSA basics
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Algo and data structures
I would recommend The Algorithms, it comes with descriptions and examples in multiple programming languages.
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A site that hosts implementations of various programming algorithms in different languages
There's also The Algorithms. Many implementations are unfortunately low quality. The Lua ones (disclaimer: I wrote them) should be fine however.
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How worried are you about AI taking over music?
Python 940 contributors 152k stars
What are some alternatives?
godot-ruby - ruby language binding for godot game engine
new-world-fishing-bot - user friendly python script who is able to catch fish in the game New World
godot-tensorflow-workspace - Machine learning for Godot Engine
python-ds - No non-sense and no BS repo for how data structure code should be in Python - simple and elegant.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
python-patterns - A collection of design patterns/idioms in Python
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
algorithms
gdnative - Rust bindings for Godot 3
more-itertools - More routines for operating on iterables, beyond itertools
GDSerialAsset - Asset with a serial communication example and helper functions for godot engine
ClointFusion - Cloint India Pvt. Ltd's (ClointFusion) Pythonic RPA (Automation) Platform