go-stun
A go implementation of the STUN client (RFC 3489 and RFC 5389) (by ccding)
kcp-go
A Crypto-Secure, Production-Grade Reliable-UDP Library for golang with FEC (by xtaci)
go-stun | kcp-go | |
---|---|---|
- | 2 | |
642 | 3,948 | |
- | - | |
5.4 | 6.8 | |
4 months ago | 12 days ago | |
Go | Go | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-stun
Posts with mentions or reviews of go-stun.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning go-stun yet.
Tracking mentions began in Dec 2020.
kcp-go
Posts with mentions or reviews of kcp-go.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-15.
-
Do you use TCP and UDP together in your multiplayer games?
I guess I should look into something like this before I get much further. It sounds exactly like what you were recommending. I do enjoy reinventing the wheel sometimes, but it is usually not successful lol.
-
Open-source game server for fast-paced games
I used kcp-go. The server includes two parts, Mothership and child server. After the mothership server matchmaking system finds a game it will pass those users to the child server.
What are some alternatives?
When comparing go-stun and kcp-go you can also consider the following projects:
mqttPaho
quic-go - A QUIC implementation in pure Go
turn - Pion TURN, an API for building TURN clients and servers
utp - Use anacrolix/go-libutp instead
tcp_server - golang tcp server
HTTPLab - The interactive web server
ssh - Easy SSH servers in Golang
kcptun - A Stable & Secure Tunnel based on KCP with N:M multiplexing and FEC. Available for ARM, MIPS, 386 and AMD64。N:M 多重化と FEC を備えた KCP に基づく安定した安全なトンネル。 N:M 다중화 및 FEC를 사용하는 KCP 기반의 안정적이고 안전한 터널입니다. Un tunnel stable et sécurisé basé sur KCP avec multiplexage N:M et FEC.