go-gui-projects
webview
go-gui-projects | webview | |
---|---|---|
10 | 68 | |
1,516 | 12,031 | |
1.9% | 0.7% | |
4.3 | 8.4 | |
10 months ago | 14 days ago | |
C | ||
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-gui-projects
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Deciding between Rust or Go for desktop applications
Here's a list of Go UI libraries and here's an article about Rust UI libraries. In general, Go has a broader ecosystem, however, Rust has Tauri, which, if you're coming from a web background, will be right up your alley, so you'll be able to put stuff on the screen, while gradually learning about Rust and set up RPCs in the Rust part of your application that you can then call from JS.
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React and Go for desktop app
May could be one of these.
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Using a xib file with Go
Go doesn’t really have any GUI stuff in the standard library, but there are a few different projects listed here. I would suggest scanning that list for some Mac/xib related libraries. macDriver is one that specifically mentioned Apple.
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What are pros and cons of Go?
GUI (of course there are now solutions , https://golangr.com/gui/ https://z-kit.cc/ https://developer.fyne.io/ more at here: https://github.com/go-graphics/go-gui-projects )
- Writing GUI apps in Go
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golang GUI packages
and many https://github.com/go-graphics/go-gui-projects
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Hello Everyone I have a question Can I make programs with go (golang)? Or it is only a web language? For example: can I make a program like a calculator or an executable?
Go code compiles to executables, and you can cross compile (make windows exe on linux for example). But like other people have said, it doesn't have any GUI packages in core. There are many options out there in the community, see this. Some though use native GUI's like WinUI, so that makes the cross-compile not so useful. Instead there are packages that use toolkits like GTK2 for cross-platform code. There is also an interesting package called Fyne that have made their own toolkit in Go. But lately I have been using a package that uses the web browser as its GUI, and it is called Wails V2.
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GUI for Go
Go is a language typically used for backend related systems so as far as I know GUI support is fairly limited. Here is a list of options though if you really want to use go: https://github.com/go-graphics/go-gui-projects.
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Compiled programming langauge with good cross platform GUI support?
Go - GUI Libraries
- Golang Gui
webview
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Why Bloat Is Still Software's Biggest Vulnerability
You can create the webview using each platforms native GUI toolkit and setup JS communication yourself OR you can use a lightweight library that does it for [1] (search its README for language "bindings").
[1] https://github.com/webview/webview
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Ask HN: Do we still need Electron?
Each platform has it's own webview control available as a shared library installed with the OS.
MacOS has WKWebKit based on WebKit.
Windows has WebView2 based on Edge/Chromium.
Linux has webkit2gtk based on WebKit.
Tools like Tauri use a simple cross-platform single-header abstraction called webview.h[1].
Electron no longer allows Node.js to be called from renderer processes, all communication with Node.js is done via IPC.
In this case, why do we still need Electron? Why does it have to be tied to V8/Node.js?
The fact that Chromium Embedded Framework exists and is third-party makes me think that Chromium wasn't designed for being embedded, and Electron is filling that gap.
This is elucidated here further here https://trac.webkit.org/wiki/WebKit2:
> it's difficult to reuse their work...if another WebKit-based application or another port wanted to do multiprocess based on Chromium WebKit, it would be necessary to reinvent or cut & paste a great deal of code.
It makes me think that perhaps WebKit was the better choice for embedding. The fact that Node used V8 made Chromium the choice, and that Node being called from the renderer was the original way of working. Maybe because WebKit didn't have a build for Windows was an issue too...
But now that we have Bun, perhaps it's time that WebKit becomes that browser target of choice for desktop apps on macOS.
Unless WebView2 for macOS arrives, which would have a more sane cross-platform story. WebView2 has a very large feature-set though which make take a while to implement for macOS.
[1]: https://github.com/webview/webview/blob/master/webview.h
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Nui C++ User Interface Library
Nui could base on this in theory. Nui uses https://github.com/webview/webview under the hood, which provides browser windows for linux, windows or mac. Nui adds some cmake to make the "in-browser" and "main-process" part appear seemless, as well adding a DSEL for the "in-browser" view part.
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[Golang] Recommandation de bibliothèque d'interface utilisateur légère
WebView 7k
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Did you hear about using a web browser as GUI using C99?
You mean something like this?
- Desktop apps with golang
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Neutralinojs – Build lightweight cross-platform desktop apps with JavaScript
Golang can compile to windows statically, and on Windows those bindings are using the MSWebView2 API (aka Microsoft Edge webview).
I know that you can also compile the webview.cc into a dll specifically, and link against that. But I'd never done with Visual C++ because I am cross-compiling from Linux to Windows.
The README of the webview/webview project refers to the WebView2 SDK on NuGet, however [1]
[1] https://github.com/webview/webview#windows-preparation
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The Quest for the Ultimate GUI Framework
The author shrugs off web tech (maybe because of electron bloat?) but you can avoid the bloat by using each platforms native web browser control. There are even cross-platform libraries that make creating the native control and cross-communication simple. These applications would be architecturally similar to Win32 apps using and communicating with a XAML Island, but the advantage of web tech is it's an open standard and WPF/WinUI is not.
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(Hayami.app) A tile-based mini browser. You can pin webpages and files on a screen together. Not for deep reading but for having a quick look at the latest information at any time.
For example, you could use a native webview (Edge WebView2 for Windows and WebKit for MacOS/Linux), which uses much less RAM than Electron.
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Should web developers learn Flutter instead of React Native/Electron for mobile/desktop apps?
From a more established company with more guaranteed long-term support than the web frameworks that solve the above problems (like Tauri and Webview)
What are some alternatives?
windigo - Windows API and GUI in idiomatic Go.
fyne - Cross platform GUI toolkit in Go inspired by Material Design
giu - Cross platform rapid GUI framework for golang based on Dear ImGui.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
go-astilectron - Build cross platform GUI apps with GO and HTML/JS/CSS (powered by Electron)
Lorca - Build cross-platform modern desktop apps in Go + HTML5
gotk3 - Go bindings for GTK3
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
nucular - GUI toolkit for go
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
wry - Cross-platform WebView library in Rust for Tauri.