gm-notes
A Foundry VTT Module to add GM-Only notes to entities (by syl3r86)
Dynamic-Effects-SRD
A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time (by kandashi)
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gm-notes | Dynamic-Effects-SRD | |
---|---|---|
6 | 10 | |
9 | 19 | |
- | - | |
0.0 | 1.8 | |
over 1 year ago | over 2 years ago | |
JavaScript | ||
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gm-notes
Posts with mentions or reviews of gm-notes.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-20.
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Secret Block
GM Notes has done well for me. Lets you add a little pinned text box to any object that only the GM can see (button for it's up at the top of the relevant object window)
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GM secret block?
check GM Notes, its compatible with 9.x
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Necessary/Useful Modules & current version update?
GM Notes
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Modules Awaiting v9 Update
"update to 0.5 · syl3r86/gm-notes@0e5cba0 · GitHub" https://github.com/syl3r86/gm-notes/commit/0e5cba0d4a33122da7e72b3c16ff5d6457ea6d8d
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Roll20 like GM Notes
The GM Notes module adds a special notes section to actors, items and more. It doesn't pop them out automatically though. You still need to go into the actor's sheet.
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Is there a way to hide part of an item description?
I use the GM notes module (https://github.com/syl3r86/gm-notes). It adds a new tab to all entities like actors, journal entries, items and so on where the GM can write notes which are visible only to himself
Dynamic-Effects-SRD
Posts with mentions or reviews of Dynamic-Effects-SRD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
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Handy 5e Modules List
Dynamic-Effects-SRD - A compendium pack for SRD items, feats etc configured for use with Dynamic Active Effects. The partner module to this, the Midi-SRD has all of these items and all the SRD spells configured for use with Midi QOL.
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Necessary/Useful Modules & current version update?
Dynamic-Effects-SRD
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best optimal version
There is no spells compendium in the DAE SRD module. It only contains Items and Feats.
- What's your D&D unpopular opinion?
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Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
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Staff of Power and Attribute Keys
I was half right...the DAE SRD Items has the Staff of power with everything built in. If you have the Dynamic-Effects-SRD module and the Midi-SRD module installed and active, there is a compendium with DAE DRD magic items.
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DAE Rage Application Macro
Have you tried installing different version of SRD? https://github.com/kandashi/Dynamic-Effects-SRD/releases (or downloading files and unpacking them in Data/modules). Also dedicated condition for Rage done in CUB https://foundryvtt.com/packages/combat-utility-belt/ could resolve your problem (there is an option to set up effects per condition) and players should be able to set conditions out of the box.
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(Code Question) How to get a item from a installed compendium ?
My use case is i don't want to rewrite the active effects for a item already present and tested on the https://github.com/kandashi/Dynamic-Effects-SRD and similar project.
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Looking for a little help to set up a "bless" effect automation (5e)
**https://github.com/kandashi/Dynamic-Effects-SRD
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Dynamic Active Effects spells not working
Second, some spells like Haste require some macros to be imported from the DAE-SRD compendium. Check out the DAE-SRD Github for additional details.
What are some alternatives?
When comparing gm-notes and Dynamic-Effects-SRD you can also consider the following projects:
foundryvtt-dice-so-nice
dae
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
monks-little-details
midi-qol
foundryvtt-forien-unidentified-items - This module aims to provides system agnostic solution to handle unidentified items and their identification for games via Foundry VTT.
foundryvtt-magic-items
SIFToolkit - Spells Items and Features Toolkit Module for Foundry VTT
midi-srd
dungeondraw-foundry-vtt
automated-jb2a-animations
gm-notes vs foundryvtt-dice-so-nice
Dynamic-Effects-SRD vs dae
gm-notes vs FoundryVTT-Drag-Upload
Dynamic-Effects-SRD vs dfreds-convenient-effects
gm-notes vs monks-little-details
Dynamic-Effects-SRD vs midi-qol
gm-notes vs foundryvtt-forien-unidentified-items
Dynamic-Effects-SRD vs foundryvtt-magic-items
gm-notes vs SIFToolkit
Dynamic-Effects-SRD vs midi-srd
gm-notes vs dungeondraw-foundry-vtt
Dynamic-Effects-SRD vs automated-jb2a-animations