glog
dbg-macro
glog | dbg-macro | |
---|---|---|
5 | 3 | |
6,829 | 2,860 | |
0.9% | - | |
8.9 | 5.2 | |
21 days ago | 5 months ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glog
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C++ Game Utility Libraries: for Game Dev Rustaceans
Alternatives are glog from Google is full-featured, like spdlog, while Plog offers a lightweight alternative. Both are worthy upgrades on using C++ built-in std::clog.
- Google Logging Library
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libbase - standalone reimplementation useful parts of Chromium's //base module
Technically: yes, it depends the GLOG library (https://github.com/google/glog) which gives you logging system and assertions, etc. (the same ones that are available in normal Chromium's //base)
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Creating a logging library
I suggest you take a look at GLog (https://github.com/google/glog) - it's got a few more features above my stated minimum and the performance is good (as long as you avoid force-flushing).
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New to photogrammetry, getting started?
git clone https://github.com/google/glog.git
dbg-macro
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: sharkdp/dbg-macro
- Dbg() – A macro for printf-style debugging fans
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Show HN: A C++ dump func. that can print multi-D vectors, maps, tuples, and all
I've been using something similar lately for my "quick and dirty print debugging" needs [1]. It's much nicer and requires less effort than just using printf/cout. I feel like many of the negative comments here are missing that that's probably the intended use-case of this.
[1] https://github.com/sharkdp/dbg-macro
What are some alternatives?
spdlog - Fast C++ logging library.
Razer_Mouse_Linux - Enables macros with extra razer buttons. Also works with other devices.
G3log - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
cpp-dump - A C++ library for debugging purposes that can print any variable, even user-defined types.
Boost.Log - Boost Logging library
x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
log4cplus - log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
easyloggingpp - C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.
plog - Portable, simple and extensible C++ logging library
loguru - A lightweight C++ logging library
quill - Asynchronous Low Latency C++ Logging Library
mini-async-log - Non bloated asynchronous logger