glimesh.tv
turbo
glimesh.tv | turbo | |
---|---|---|
5 | 145 | |
453 | 6,424 | |
0.4% | 0.9% | |
5.7 | 8.7 | |
10 months ago | 11 days ago | |
Elixir | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glimesh.tv
- Glimesh is a next gen live streaming platform built by and for the community
- The future is coming...
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Glimesh|(Twitch Alternative) Next-Gen Live Streaming
Source Code
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We Got to LiveView
We use Phoenix and LiveView to power all of our non-video interactions on Glimesh.tv[0] and the immediate out of the box features and performance are unmatched. LiveView allowed us to get a completely real time updating channel where streamers can edit their metadata (game, title, viewer count, etc) and all of the viewers can see it in real time. Not to mention we implemented a distributed chat system that sends message updates in real time to both browser clients and API clients. Both of these features combined amount to less than 1000 lines of code and "just work" across multiple web nodes.
It can be daunting to jump into such a strange world as a LiveView environment may look (Elixir syntax, OTP terminology, etc) but honestly once you dig in deeper, everything just makes sense. LiveView (and HEEx) continue to be very simple to understand abstractions on top of the rock solid OTP platform. It's a joy to build real time applications using it, and I very much appreciate the "developer experience" focus both Chris & Jose have for us Elixir devs!
I'm excited for the launch of Phoenix 1.6 and HEEx is shaping up to be a complete replacement for your traditional SPA + Backend API, and using one consistent language for your full stack really has very freeing & powerful benefits, especially for small teams!
[0] https://github.com/Glimesh/glimesh.tv/
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Glimesh is an open source, next-gen live streaming platform built by the community that puts streamers & community first and not the advertisers. It is currently in alpha.
You're also right on the subscription statement in the FAQ, I've submitted a bug for us to fix here: https://github.com/Glimesh/glimesh.tv/issues/687
turbo
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Turbo Streaming Modals in Ruby on Rails
I also recommend checking out the docs for Stimulus and Turbo to familiarise yourself with all their features and the APIs used in this series.
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Htmx vs. React: A Complete Comparison – Semaphore
https://github.com/hotwired/turbo
- Turbo 8 has been released
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What is JSDoc and why you may not need typescript for your next project?
Turbo 8 remove typescript without using JSDOC
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Coming to grips with JS: a Rubyist's deep dive
Experiment using Turbo to drive front-end behavior: "Turbo 7.2.0 (currently in beta) allows you to define your own Stream actions which can be any JS code you want. By combining a custom Stream action or two with web components, you can essentially drive reactive frontend behavior from the backend stupidly easily. Loooove it! 😍 […] For a turnkey example, you could check out https://github.com/hopsoft/turbo_ready " —Jared White on The Spicy Web Discord
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Improving a web component, one step at a time
This handles disconnection (as could be done by any destructive change to the DOM, like navigating with Turbo or htmx, I'm not even talking about using the element in a JavaScript-heavy web app) but not reconnection though, and we've exited early from the connectedCallback to avoid initializing the element twice, so this change actually broke our component in these situations where it's moved around, or stashed and then reinserted. To fix that, we need to always call addSparkles in connectedCallback, so move all the rest into an if, that's actually as simple as that… except that when the user prefers reduced motion, sparkles are never removed, so they keep piling in each time the element is connected again. One way to handle that, without introducing our housekeeping of individual timers, is to just remove all sparkles on disconnection. Either that or conditionally add them in connectedCallback if either we're initializing the element (including attaching the shadow DOM) or the user doesn't prefer reduced motion. The difference between both approaches is in whether we want the small animation when the sparkles appear (and appearing at new random locations). I went with the latter.
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Mastering Rails Web Navigation with link_to and button_to Helpers - Part 2
If you think you have seen enough Rails magic, you are mistaken my friend. Rails have a new trick up its sleeve: Hotwire. And with the magical Turbo tool that comes with it, you can create modern, interactive web applications with minimal, or sometimes no JavaScript at all, providing users with an incredibly smooth experience.
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Why you should choose HTMX for your next project
There is also Turbo and the frameworks who adopt them, Ruby on Rails, PHP Symphony and possibly others that solves the same issue in the same manner as HTMX. And the choice for HTMX is only a personal taste in this, but you should definitely learn about this, this is as cool as HTMX!
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JavaScript First, Then TypeScript
Most controversially, the Turbo framework dropped TypeScript support altogether after assessing that strong typing was the culprit behind poor developer experience.
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Rack Attack – Rails Tricks
Turbo[0] has been solving this for years. Quite the contrary, front-end frameworks have started to think "sending JSON is good, but actually sending HTML could be great!".
DHH's presentation[1] during Rails World 2023 is quite interesting in that regard, I recommend you give it a go (start around minute 16). I am actually very excited with his vision of the web.
[0] https://turbo.hotwired.dev/
What are some alternatives?
contex - Charting and graphing library for Elixir
htmx - </> htmx - high power tools for HTML
live-paint - Demo pixel painting webapp with realtime updates across all connected tabs and browsers
Turbolinks - Turbolinks makes navigating your web application faster
stimulus_reflex - Build reactive applications with the Rails tooling you already know and love.
hotwire-rails - Use Hotwire in your Ruby on Rails app
torch - A rapid admin generator for Elixir & Phoenix
inertia - Inertia.js lets you quickly build modern single-page React, Vue and Svelte apps using classic server-side routing and controllers.
webtransport - WebTransport is a web API for flexible data transport
morphdom - Fast and lightweight DOM diffing/patching (no virtual DOM needed)
Absinthe Graphql - The GraphQL toolkit for Elixir
importmap-rails - Use ESM with importmap to manage modern JavaScript in Rails without transpiling or bundling.