glazier-react VS glazier-react-widget

Compare glazier-react vs glazier-react-widget and see what are their differences.

glazier-react

Haskel bindings to React (by louispan)

glazier-react-widget

Generic widget library using glazier-react (by louispan)
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glazier-react glazier-react-widget
- -
11 3
- -
0.0 0.0
over 4 years ago over 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glazier-react

Posts with mentions or reviews of glazier-react. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning glazier-react yet.
Tracking mentions began in Dec 2020.

glazier-react-widget

Posts with mentions or reviews of glazier-react-widget. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning glazier-react-widget yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing glazier-react and glazier-react-widget you can also consider the following projects:

glazier-pipes

glazier - Command interpreter using Continuation monad and variants

hakyll - A static website compiler library in Haskell

AFSM - Arrowized functional state machines

spice - An FRP-based game engine written in Haskell.

sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

DefendTheKing - A simple multiplayer RTS game

euphoria - Dynamic network FRP with events and continuous values

patch - Data structures for describing changes to other data structures.

broccoli - Small experimental library for interactive functional programs.