glazier-react
patch
glazier-react | patch | |
---|---|---|
- | 1 | |
11 | 15 | |
- | - | |
0.0 | 3.1 | |
over 4 years ago | 23 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
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glazier-react
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Tracking mentions began in Dec 2020.
patch
-
Is there an existing typeclass for differences?
If you want to capture the notion of "changes that can be applied to a structure", then the patch library might be up your alley. but it sounds like you want diffing as well.
What are some alternatives?
glazier-pipes
RxHaskell
glazier - Command interpreter using Continuation monad and variants
sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages
AFSM - Arrowized functional state machines
reactive-bacon - FRP (functional reactive programming) framework inspired by RX and Iteratee
spice - An FRP-based game engine written in Haskell.
rhine - Haskell Functional Reactive Programming framework with type-level clocks
DefendTheKing - A simple multiplayer RTS game
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
reactive-thread