glazier-react VS AFSM

Compare glazier-react vs AFSM and see what are their differences.

glazier-react

Haskel bindings to React (by louispan)

AFSM

Arrowized functional state machines (by PseudoPower)
FRP
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glazier-react AFSM
- -
11 18
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0.0 0.0
over 4 years ago almost 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glazier-react

Posts with mentions or reviews of glazier-react. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning glazier-react yet.
Tracking mentions began in Dec 2020.

AFSM

Posts with mentions or reviews of AFSM. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning AFSM yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing glazier-react and AFSM you can also consider the following projects:

glazier-pipes

reflex-dom - Web applications without callbacks or side-effects. Reflex-DOM brings the power of functional reactive programming (FRP) to the web. Build HTML and other Document Object Model (DOM) data with a pure functional interface.

glazier - Command interpreter using Continuation monad and variants

reflex-dom-contrib

spice - An FRP-based game engine written in Haskell.

drClickOn - Code accompanying the paper "Monadic Functional Reactive Programming"

sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages

DefendTheKing - A simple multiplayer RTS game

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems