gladis VS Yue

Compare gladis vs Yue and see what are their differences.

gladis

[Deprecated] Easily import Glade-generated UI files into Rust code. (by gagath)

Yue

A library for creating native cross-platform GUI apps (by yue)
GUI
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gladis Yue
2 8
28 3,334
- 2.2%
0.0 7.1
almost 2 years ago 30 days ago
Rust C++
GNU General Public License v3.0 or later GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gladis

Posts with mentions or reviews of gladis. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-20.
  • Gtk4 Tutorial
    12 projects | news.ycombinator.com | 20 Oct 2021
    You do not have to convert .ui files to Relm code, see gladis's relm example [0].

    [0] https://github.com/MicroJoe/gladis/blob/master/gladis/exampl...

Yue

Posts with mentions or reviews of Yue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-18.
  • This year in Servo: over 1000 pull requests and beyond
    9 projects | news.ycombinator.com | 18 Dec 2023
  • Yue: A library for creating native cross-platform GUI apps
    1 project | news.ycombinator.com | 29 Jul 2023
  • So you want to write a GUI framework (2021)
    6 projects | news.ycombinator.com | 22 Jun 2023
    For a recent project I chose Yue (https://libyue.com/), a cross-platform native widget GUI toolkit with C++, JavaScript/Node.js, and Lua. I've only used the Lua interface and macOS backend, but it has worked quite well, despite the very steep learning curve. This was also my first desktop GUI app, so I had to learn many implicit concepts that weren't obvious from the otherwise extensive documentation.

    Yue was also the only option that 1) supported macOS, 2) supported Lua, 3) was sufficiently comprehensive to build a non-toy GUI app, 4) and that I could integrate into my (static) build. I couldn't even get the wxWidgets Lua interfaces to compile, and Qt and Fltk had similar stories, whereas reverse-engineering the baroque Yue build (based on Google's internal build systems) was relatively simple. Yue had some sharp edges, but I was able to work around them whilst patiently waiting for patches and fixes upstream.

    Immediate mode interfaces were a non-starter for me. For a non-trivial set of otherwise typical controls and window management you have to implement too much yourself, plus being non-native they not only felt wrong (which admittedly is somewhat subjective; the younger crowd seems to think non-native, immediate mode interfaces look more state-of-the-art), but lacked other interfaces for proper desktop integration, like theme change signaling (i.e. notification that a user switch between light and dark modes in the macOS system settings panel).

    All-in-all I would highly recommend Yue.

  • WxWidgets 3.2.0 Released
    3 projects | news.ycombinator.com | 7 Jul 2022
  • Yue – A library for creating native cross-platform GUI apps
    1 project | news.ycombinator.com | 22 Oct 2021
  • Gtk4 Tutorial
    12 projects | news.ycombinator.com | 20 Oct 2021
    I settled for Yue: https://github.com/yue/yue It's been around for several years. The deciding factor for me was that is has well maintained Lua bindings as part of the core project alongside JavaScript (Node.js) and C++.

    I didn't have much luck with libui (crashes, missing features, etc), and various immediate mode alternatives just require too many dependencies and other work that made integration too painful. Plus, Lua bindings for all these were always stale. In fact, Lua binding quality is pretty poor all around including for GTK, Qt, WxWidgets, and FLTK.

  • Portal Windows for Electron
    1 project | news.ycombinator.com | 26 Aug 2021
    There are many more JavaScript developers than C++ developers.

    Personally I like Yue, a cross-platform native toolkit library: https://github.com/yue/yue But much of project was already using Lua, so Node.js and Electron were never viable solutions.

  • What is your “I don't care if this succeeds” project?
    42 projects | news.ycombinator.com | 1 Feb 2021
    A native GUI library https://github.com/yue/yue.

    It was a disaster when I announced it on Hacker News, and I got numerous harassments from strangers.

    But anyway 2 years since then and I'm still working on it.

What are some alternatives?

When comparing gladis and Yue you can also consider the following projects:

gtk-rs - Rust bindings for GTK 3

Vaca - C++ Win32 wrapper to develop GUI apps

Gtk4-tutorial - GTK 4 tutorial for beginners

NanoGUI - Minimalistic GUI library for OpenGL

gtk_liststore_item - Automatic gtk::ListStore struct derive for Rust.

libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.

gtk-rs-core - Rust bindings for GNOME libraries

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Relm4 - An idiomatic GUI library inspired by Elm and based on gtk4-rs [Moved to: https://github.com/Relm4/Relm4]

sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development

mseide-msegui - MSEide is a Rapid Application Development IDE for platform independent rich GUI applications in the Pascal language. It comes with its own GUI toolkit called MSEgui. Binaries: https://github.com/mse-org/mseide-msegui/releases

wxWidgets - Cross-Platform C++ GUI Library