glTF-Sample-Models VS three.js

Compare glTF-Sample-Models vs three.js and see what are their differences.

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glTF-Sample-Models three.js
14 454
2,858 99,113
- -
0.0 9.9
5 months ago 5 days ago
Mathematica JavaScript
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glTF-Sample-Models

Posts with mentions or reviews of glTF-Sample-Models. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-20.
  • Where to start?
    3 projects | /r/gameenginedevs | 20 May 2023
  • Android Lighting is different from editor
    1 project | /r/godot | 14 Apr 2023
    Link to the model: https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Sponza
  • Sascha Willems' glTF PBR demo animations question
    2 projects | /r/vulkan | 23 Mar 2023
    This function is the hot-path - at least with the RecursiveSkeletons sample. Anytime the program queries the transform matrix of a particular node, it reconstructs the entire transform chain of that node all the way to the root from the individual TRS representations.
  • [OpenGL 4.6] Some demo renders from the StratusGFX personal renderer I've been working on + some (hopefully helpful) info in the comments
    1 project | /r/opengl | 17 Feb 2023
    First model: Intel Sponza 2022 which can be found here - https://sketchfab.com/3d-models/sponza-0cbee5e07f3a4fae95be8b3a036abc91 Second model: “Interrogation Room” which can be found here - https://sketchfab.com/3d-models/interogation-room-6e9151ec29494469a74081ddc054d569 Third model: Original Crytek Sponza which can be found here (along with other models) - https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Sponza
  • Physically Based Rendering with WebGL2
    1 project | /r/webgl | 25 Nov 2022
    I'd recommend changing your 2D grid of objects so that your axis is Roughness along one side and Metal along the other. i.e. glTF Meta-Rough Sphere
  • Teaching children (10-12 years old) how to make a 3D world
    2 projects | /r/AskProgramming | 29 Sep 2022
  • Assimp GLTF issue
    1 project | /r/opengl | 5 Sep 2022
    Hi, I am currently trying to load the [Sponza model](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Sponza) for my PBR Renderer. It is in the GLTF format. I have been able to load smaller models quite successfully, but when I try to load the Sponza scene, some meshes aren't properly scaled. [This image](https://imgur.com/jfApgQO) demonstrates my issue (I am not actually doing the PBR calculations here, that's just the albedo of the model). The wall is there, but it's only a 1x1 quad with the wall texture, even though it's supposed to be a lot bigger ans stretch across the entire model. Same goes for every wall and every floor in the model. The model is not broken as Blender and that default windows model viewer can load it correctly. I am even applying the mNode->mTransformation, but it still doesn't work. My model loading code looks kind of like this:
  • New Vulkan Sample - Conditional Rendering
    2 projects | /r/vulkan | 18 Jul 2022
    It's a model from the official glTF samples model repo at https://github.com/KhronosGroup/glTF-Sample-Models. I found it to be the perfect match for such a sample ;)
  • 3D files downloads
    2 projects | /r/GraphicsProgramming | 25 Jun 2022
    I'm a fan of the GLTF sample models.
  • Svelte-Cubed: Loading Your glTF Models
    2 projects | dev.to | 26 May 2022
    The Khronos group is responsible for the glTF spec. They also have an examples directory

three.js

Posts with mentions or reviews of three.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-05.
  • I've made game engine (I think)
    2 projects | dev.to | 5 May 2024
    Hi! With Python and ThreeJS (https://threejs.org/) I have made app to make easy 3d visualisation, which you can test in browser. Like this:
  • Implementing 3D Graphics in React
    6 projects | dev.to | 3 May 2024
    In React, there are different libraries for rendering 3D. In this article, we will focus on how to use the Three.js Library, React Three Fiber library, and the React Three Drei library for creating 3D objects.
  • Implementing Bloom Effect with Mapbox and Three.js
    3 projects | dev.to | 8 Apr 2024
    Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
  • Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
    2 projects | dev.to | 1 Apr 2024
    Here's how we used Three.js to place and find affirmations in the sky.
  • Ask HN: Tips to get started on my own server
    19 projects | news.ycombinator.com | 25 Mar 2024
  • Incredible JavaScript Animation Libraries
    6 projects | dev.to | 24 Mar 2024
    Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
  • JavaScript Libraries That You Should Know
    8 projects | dev.to | 19 Mar 2024
    7. three.js
  • React: A Mess That Shouldn't Exist In Web Development
    3 projects | dev.to | 9 Mar 2024
    Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
  • JPEG XL Is a Stupid Name
    1 project | news.ycombinator.com | 5 Mar 2024
  • Things you should know before learning Three.js
    1 project | dev.to | 4 Feb 2024
    For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.

What are some alternatives?

When comparing glTF-Sample-Models and three.js you can also consider the following projects:

glTF - glTF – Runtime 3D Asset Delivery

BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —

rustc-perf - Website for graphing performance of rustc

model-viewer - Easily display interactive 3D models on the web and in AR!

common-3d-test-models - Repository containing common 3D test models in original format with original source if known and obj mesh

heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps

Vulkan-Samples - One stop solution for all Vulkan samples

A-Frame - :a: Web framework for building virtual reality experiences.

Vulkan-glTF-PBR - Physical based rendering with Vulkan using glTF 2.0 models

framer/motion - Open source, production-ready animation and gesture library for React