gfr VS gpu-kernel-runner

Compare gfr vs gpu-kernel-runner and see what are their differences.

gfr

Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes. (by googlestadia)

gpu-kernel-runner

Runs a single CUDA/OpenCL kernel, taking its source from a file and arguments from the command-line (by eyalroz)
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gfr gpu-kernel-runner
1 1
61 18
- -
0.0 6.7
over 2 years ago 10 days ago
C++ C++
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gfr

Posts with mentions or reviews of gfr. We have used some of these posts to build our list of alternatives and similar projects.

gpu-kernel-runner

Posts with mentions or reviews of gpu-kernel-runner. We have used some of these posts to build our list of alternatives and similar projects.
  • How Jensen Huang's Nvidia Is Powering the A.I. Revolution
    1 project | news.ycombinator.com | 29 Nov 2023
    > but all the alternatives require significant redesign in languages and tools people are unfamiliar with and we can't afford that overhead

    Where I work, we've made it a principle to stay OpenCL-compatible even while going with NVIDIA due to their better-performing GPUs. I even go as far as writing kernels that can be compiled as either CUDA C++ or OpenCL-C, with a bit of duct-tape adapter headers:

    https://github.com/eyalroz/gpu-kernel-runner/blob/main/kerne...

    https://github.com/eyalroz/gpu-kernel-runner/blob/main/kerne...

    of course, if you're working with higher-level frameworks then it's more difficult, and you depend on whether or not they provided different backends. So, no thrust for AMD GPUs, for example, but pytorch and TensorFlow do let you use them.

What are some alternatives?

When comparing gfr and gpu-kernel-runner you can also consider the following projects:

apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs

BabelStream - STREAM, for lots of devices written in many programming models

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

ArrayFire - ArrayFire: a general purpose GPU library.

ParallelReductionsBenchmark - Thrust, CUB, TBB, AVX2, CUDA, OpenCL, OpenMP, SyCL - all it takes to sum a lot of numbers fast!