spacetime
Procedural
spacetime | Procedural | |
---|---|---|
6 | 1 | |
57 | 2 | |
- | - | |
3.3 | 4.1 | |
7 months ago | about 2 years ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spacetime
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Need help with Postman clone app idea
Feel free to fork or contribute to Spacetime, or use it as inspiration. I’ve slowed down on development due to personal things https://github.com/getspacetime/spacetime
- Where to get started learning MAUI with Blazor?
-
A good way to clean up Raw Response Data in Razor
See here for an example: https://github.com/getspacetime/spacetime/blob/main/src/Spacetime.Core/Formatters/JsonFormatter.cs
- I need some guidance on projects to make
- .NET is often seen as corporate and boring – What are some interesting/cool/unique projects and people?
- .NET Maui Blazor is awesome. Built an API Client in the last week or two.
Procedural
What are some alternatives?
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Jellyfin - The Free Software Media System
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Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
dsstats - Direct Strike Fan Project
UnrealCLR - Unreal Engine .NET 6 integration
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Stride Game Engine - Stride Game Engine (formerly Xenko)
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Thrive - The main repository for the development of the evolution game Thrive.