gdx-ai VS skin-composer

Compare gdx-ai vs skin-composer and see what are their differences.

gdx-ai

Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines (by libgdx)

skin-composer

Create skins for LibGDX scene2d.ui with a graphical interface. (by raeleus)
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gdx-ai skin-composer
6 2
1,160 416
0.4% -
0.0 5.9
3 months ago about 1 month ago
Java Java
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gdx-ai

Posts with mentions or reviews of gdx-ai. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-24.
  • How composite nodes in Behaviour Trees should really work?
    3 projects | /r/gamedev | 24 Sep 2022
    Online sources: * (https://en.wikipedia.org/wiki/Behavior_tree_(artificial_intelligence,_robotics_and_control)) * (https://www.gameaipro.com/GameAIPro/GameAIPro_Chapter06_The_Behavior_Tree_Starter_Kit.pdf) * (https://github.com/aigamedev/btsk) * (https://www.behaviortree.dev/sequencenode/) * (https://docs.unrealengine.com/4.27/en-US/InteractiveExperiences/ArtificialIntelligence/BehaviorTrees/BehaviorTreesOverview/) * (https://medium.com/geekculture/how-to-create-a-simple-behaviour-tree-in-unity-c-3964c84c060e) * (https://github.com/libgdx/gdx-ai/wiki/Behavior-Trees) * (https://github.com/bitbrain/beehave)
  • How to make a natural crowd like this?
    1 project | /r/Unity3D | 28 Nov 2021
    You're looking for steering behaviours - more specifically their role in boids simulation, and/or formation motion.
  • 130k impressions, 150 wishlists and 8 sales. The truth behind a failed launch.
    1 project | /r/gamedev | 16 Nov 2021
    yo, the closest i got to those videos was this implementation: https://github.com/libgdx/gdx-ai/blob/master/gdx-ai/src/com/badlogic/gdx/ai/fma/patterns/DefensiveCircleFormationPattern.java
  • How to avoid collisions with libgdx GDX AI?
    1 project | /r/libgdx | 28 Oct 2021
  • How to make an enemy follow the player?
    1 project | /r/libgdx | 22 Sep 2021
  • Battle system - Formations [WIP]
    2 projects | /r/Unity3D | 9 Sep 2021
    Ah okay. It's not something i notice anyways! I was asking because i tried to do something similar for my own game, but couldnt get it to fit, so you might had done it hehe. I used this code https://github.com/libgdx/gdx-ai/tree/master/gdx-ai/src/com/badlogic/gdx/ai/fma , it's in java though but, techniques should apply (physics / maths etc)

skin-composer

Posts with mentions or reviews of skin-composer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-17.

What are some alternatives?

When comparing gdx-ai and skin-composer you can also consider the following projects:

gdx-fireapp - libGDX Firebase API

riiablo - Diablo II remade using Java and LibGDX

gdx-texture-packer-gui - A simple way to pack and manage texture atlases for libGDX game framework.

colorful-gdx - A libGDX mechanism to manipulate colors in powerful ways

libgdx-process-bar-example - LibGDX examples for creating different progress bars, compatible with Stage.

Mini2Dx - A high-level cross-platform 2D game development API

libGDX - Desktop/Android/HTML5/iOS Java game development framework

gdx-gltf - GLTF 2.0 3D format support and PBR shader implementation for LibGDX

libgdx-loading-screen - Libgdx responsive loading screen

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

gdx-liftoff - A modern setup tool for libGDX Gradle projects