gdscript-hsluv VS GodotTouchInputManager

Compare gdscript-hsluv vs GodotTouchInputManager and see what are their differences.

gdscript-hsluv

A HSLuv implementation in Godot's GDScript (by ElectronicBlueberry)

GodotTouchInputManager

Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. (by Federico-Ciuffardi)
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gdscript-hsluv GodotTouchInputManager
1 2
5 448
- -
0.0 5.0
over 2 years ago about 2 months ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gdscript-hsluv

Posts with mentions or reviews of gdscript-hsluv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-12.

GodotTouchInputManager

Posts with mentions or reviews of GodotTouchInputManager. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing gdscript-hsluv and GodotTouchInputManager you can also consider the following projects:

hsluv - Human-friendly HSL, website and math

Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]

godot-uuid - Unique identifier generation v4 for Godot Engine

godot-camera-tween - A extended camera node plugin to do animations between two camera positions with various easing curves.

nakama-godot-demo - A demo project with Godot engine and Nakama server.

better-texture-array - Adds support for saving, viewing and editing TextureArray and Texture3D in Godot 3

godot-limage - Turn .kra .psd .ora images into Godot scenes. [v0.3]

GodotRenderDocLauncher - Plugin tool to easily launch RenderDoc from within Godot

GDSerialize - Godot 4 schema-based serializer (JSON schema included)

Bibliodot - A simple book templating system for Godot 4.

godot-click-through-transparent-window - A demo project for the Godot Engine that features a transparent window with click-through capability.

SpriteMesh - SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.