gcloudrig
jsynchronous
gcloudrig | jsynchronous | |
---|---|---|
1 | 12 | |
175 | 118 | |
1.7% | - | |
0.0 | 4.0 | |
6 months ago | about 2 months ago | |
PowerShell | JavaScript | |
GNU General Public License v3.0 or later | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gcloudrig
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Ask HN: What is something you built but never marketed?
This seems to be a neat setup. I've found this script a couple days ago: https://github.com/gcloudrig/gcloudrig
(haven't given it a try just yet but surely looking forward to)
jsynchronous
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Ask HN: What is something you built but never marketed?
A data-synchronization library for Node.js
https://github.com/siriusastrebe/jsynchronous
Ever get tired of sending API requests and JSON payloads? Wouldn't it be cool if data just synced between server and client?
Jsynchronous lets you share deeply nested object/arrays between node.js and connected browsers – and any changes made to that variable.
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Woe be onto you for using a WebSocket
For the very reasons listed in the article, I built:
https://github.com/siriusastrebe/jsynchronous
a library for keeping a javascript variables synchronized between Node.js servers and clients.
Websockets work great for message passing but it struggles with data structures more complicated than what JSON can represent. Jsynchronous syncs any javascript object or array with arbitrarily deep nesting and full support for circular data structures.
If a computer goes to sleep, or disconnects, websocket connections (and their underlying TCP connections) get reset so you lose any data sent while a computer is unavailable. Jsynchronous will re-send any data clients are missing.
There's also a history mode that lets you rewind to past states.
- Easily share fast changing server data with Jsynchronous.js - for games and real time apps.
- Easily share fast changing server data with Jsynchronous.js - for games and real time apps
- Show HN: Synchronize your rapidly changing app state with all connected browsers
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Event Sourcing
I recently built https://github.com/siriusastrebe/jsynchronous which uses event sourcing to synchronize javascript variables on the server with connected browsers.
You can also replay states using a special “rewind” mode, a core advantage of event sourcing.
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5000x faster CRDTs: An Adventure in Optimization
Not for rust - for javascript: Take a look at this library: https://github.com/siriusastrebe/jsynchronous
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Ask HN: Who wants to be hired? (August 2021)
Fullstack web developer, data visualization and real-time app specialist
I recently built and open sourced https://github.com/siriusastrebe/jsynchronous a real-time data sync library for javascript.
Location: Seattle, full time roles
- Jsynchronous.js - Data synchronization for games and real-time web apps
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