garden
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garden | cue | |
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40 | 28 | |
3,255 | 3,181 | |
1.9% | - | |
9.9 | 9.1 | |
4 days ago | almost 3 years ago | |
TypeScript | Go | |
Mozilla Public License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
garden
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Build pipelines always seem to take longer than doing the same locally
Hey there! Have you tried garden.io for caching? We also cache tests. Pretty much anything that's possible to cache. We're open source at https://github.com/garden-io/garden
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Streamlining CI/CD Pipelines with Code: A Developer's Guide
To add to what's already been said: If you think about it, CI pipelines are typically a complete description of how your system is built, tested, and deployed.
Which is pretty fantastic except for how walled off they are. You can't really re-use these descriptions for e.g. development, they're not vendor agnostic, and they only way to run them is by pushing your code.
Maybe it's a silly analogy but it's almost like being a web dev that doesn't have a browser and needs to send their code to a friend who can tell them if that font size looks good.
I think we're way over due for freeing these "blueprints" of our system from the confines of CI and making them portable and flexible. And containers are the technology that's enabling that.
Full disclaimer (as always): I work at Garden[0] where we're also solving that problem but taking a slightly different approach to Dagger (it's still a DAG). Garden config is declarative and the jobs (we call them actions) have a semantic meaning. You can e.g. have a Build action of type container or a Deploy action of type Helm and Garden will figure out what to do with it.
[0] https://github.com/garden-io/garden
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GitHub Actions Are a Problem
Yes, there's us over at https://github.com/garden-io/garden! We're big believers in pipelines that run anywhere. I even made a short little video that should give you the gist. [1]
Some of the short-list of differences: we use YAML for our configuration language, Dagger can use full-fat languages to define its pipelines. Our feature scope is broader: you can use us to vend IDP-like stacks to your developers if you're a Platform Team; we make development with remote Kubernetes clusters very easy, including all the remote image builds; and we have a number of integrations so you can bring your IaC tool of choice (Pulumi, Terraform) into your pipeline and set up service -> infra dependencies.
[1] https://www.youtube.com/watch?v=JFnan6s2cDg
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The Icelandic Saga Database
Me too. In fact Garden (dev tooling for the Kubernetes)[0] is a Berlin start-up with three Icelandic founders.
And if I'm not mistaken, two of us worked briefly with @halldorel (above commenter) at an earlier Icelandic start-up. It's a small world (if you're Icelandic).
[0] https://garden.io
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Local development set up for microservices with Kubernetes - Skaffold
There are dedicated tools just for that. Apart from skaffold check also tilt.dev, garden.io, devspace.sh, okteto.com
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is anyone using garden.io for Kubernetes development?
Would appreciate any insights on garden.io. Thanks.
- Garden – The DevOps automation tool for K8s
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Best way to run k8s apps locally
Telepresence, tilt, garden.io, okteto, skaffold etc.
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Local Development with hot reloading, what does your team do?
- https://garden.io/
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Digital nomad x Cyclist in the Balkans on my way to Japan (more info in the comments)
haha, do my pictures give off a strong not-web-dev vibe? Either way your right, I'm focusing on devxp and automation for kubernetes. Because my work is open source you can see it here https://github.com/garden-io/garden (btw we're also hiring another open core dev like me)
cue
- The Perfect Configuration Format? Try TypeScript
- YAML: It's Time to Move On
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Ask HN: What you up to? (Who doesn't want to be hired?)
I'm continuing to work on https://concise-encoding.org which is a new security-conscious ad-hoc encoding format to replace JSON/XML and friends. I've been at it for 3 years so far and am close to a release.
In a nutshell:
- Edit in text, transmit in binary. One can be seamlessly converted to the other, but binary is far more efficient for processing, storage and transmission, while text is better for humans to read and edit (which happens far less often than the other things).
- Secure by design: Everything is tightly specced and accounted for so that there aren't differences between implementations that can be exploited to compromise your system. https://github.com/kstenerud/concise-encoding/blob/master/ce...
- Real type support because coercing everything into strings sucks (and is another security risk and source of incompatibilities).
XML had a good run but was replaced by JSON which was a big improvement. JSON also had a good run but it's time for it to retire now that the landscape has changed even further: Security and efficiency are the desires of today, and JSON provides neither.
I've got the spec nailed down and can finally see the light at the end of the tunnel for the reference implementation in golang. I still need to come up with a system for schemas, but I'm hoping that https://cuelang.org will fit the bill.
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No YAML
Has anyone taken a look at Cue who can share any experiences?
https://cuelang.org/
It's mentioned on the site as an alternative to Yaml. Recently watched (~half of) this intro to it: https://youtu.be/fR_yApIf6jU
- Ask HN: Is there a good way to run integration tests on Kubernetes?
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Cue: A new language for data validation
the most interesting summary explanation of cue lang and its differences is from a bug filing - https://github.com/cuelang/cue/issues/33
>CUE is a bit different from the languages used in linguistics and more tailored to the general configuration issue as we've seen it at Google. But under the hood it adheres strictly to the concepts and principles of these approaches and we have been careful not to make the same mistakes made in BCL (which then were copied in all its offshoots). It also means that CUE can benefit from 30 years of research on this topic. For instance, under the hood, CUE uses a first-order unification algorithm, allowing us to build template extractors based on anti-unification (see issue #7 and #15), something that is not very meaningful or even possible with languages like BCL and Jsonnet.
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CMake proposal: Unified way of describing dependencies of a project
I agree with you. Personally, I think Cue is much better than either YAML, TOML or JSON because it adds the concept of types to the idea of describing configuration.
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Cloud Infrastructure as SQL
true, but the tooling and workflow remains the same.
Not sure of any tool that could abstract the details sufficiently to be widely adopted. There is just too much nuance in cloud config.
I'm exploring using CUE (https://cuelang.org) to define TF resources, exporting as JSON for TF. So far it's much nicer
What are some alternatives?
okteto - Develop your applications directly in your Kubernetes Cluster
terraform - Terraform enables you to safely and predictably create, change, and improve infrastructure. It is a source-available tool that codifies APIs into declarative configuration files that can be shared amongst team members, treated as code, edited, reviewed, and versioned.
skaffold - Easy and Repeatable Kubernetes Development
dhall-lang - Maintainable configuration files
telepresence - Local development against a remote Kubernetes or OpenShift cluster
jsonnet - Jsonnet - The data templating language
wsl-vpnkit - Provides network connectivity to WSL 2 when blocked by VPN
Pulumi - Pulumi - Infrastructure as Code in any programming language. Build infrastructure intuitively on any cloud using familiar languages 🚀
tilt-extensions - Extensions for Tilt
ytt - YAML templating tool that works on YAML structure instead of text
UTM - Virtual machines for iOS and macOS
starlark-rust - A Rust implementation of the Starlark language