gamearchivejs VS scratch

Compare gamearchivejs vs scratch and see what are their differences.

gamearchivejs

Read and write archive files used by DOS games (by camoto-project)
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gamearchivejs scratch
1 51
14 340
- -
0.0 9.0
over 1 year ago 8 days ago
JavaScript C
- The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gamearchivejs

Posts with mentions or reviews of gamearchivejs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-02.
  • What's the GLB file format?
    8 projects | /r/dosgaming | 2 May 2022
    If you're interested in a comparison (to see how much you'd have to write to do something similar to your glb.c) here is the GLB format code along with the encryption/decryption algorithm.

scratch

Posts with mentions or reviews of scratch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

What are some alternatives?

When comparing gamearchivejs and scratch you can also consider the following projects:

w64devkit - Portable C and C++ Development Kit for x64 (and x86) Windows

gameinfojs - High level interface to the functionality provided by the other game* libraries

busybox-w32 - WIN32 native port of BusyBox.

studiojs - Web interface for editing DOS games

BUSY - BUSY is a lean, statically typed, cross-platform, easily bootstrappable build system for GCC, CLANG and MSVC inspired by Google GN

libgamearchive - Library and command line utilities for examining and editing archive/group files used by DOS games

PSCalendar - :calendar: A set of PowerShell commands for displaying calendars in the console.

cimgui - c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets

PL3D-KC - A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.

ipcrypt - IP-format-preserving encryption, with a dedicated 4-byte cipher