game-jam-template
HaxeFlixel game jam template with automated HTML5 build deployment to GitHub Pages (by HaxeFlixel)
Defeating-User-Built-Dungeon
Godot text-based roguelike where you supply the levels. (by KaizNike)
game-jam-template | Defeating-User-Built-Dungeon | |
---|---|---|
1 | 4 | |
30 | 1 | |
- | - | |
0.0 | 3.5 | |
almost 2 years ago | 5 months ago | |
Haxe | GDScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
game-jam-template
Posts with mentions or reviews of game-jam-template.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-05.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
I spent a bit of time implementing the module imports as the book does, but otherwise it's right out of the tutorial. I would love a Github action to automatically push a WASM build to GitHub Pages (and asked this subreddit as well) the way that the Haxeflixel guys have done but I really couldn't figure it out. I have a YAML file that works partially but I don't know where to go from there. Any help would be appreciated.
Defeating-User-Built-Dungeon
Posts with mentions or reviews of Defeating-User-Built-Dungeon.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-17.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 8
Play on web | Github Repo | Screenshot
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Sharing Saturday #375
Still working on Week 6 of the Complete Roguelike Tutorial, on github about to upload v0.6. Took me two days to get saving and loading to where I like it. Following the tutorial in spirit in Godot.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
Defeating User Built Dungeon (Godot) | Repo
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Week's Devlog | Repo | Screenshot
What are some alternatives?
When comparing game-jam-template and Defeating-User-Built-Dungeon you can also consider the following projects:
Rust_RL - A Reinforcement Learning / Neural Network library, written in Rust.
indigo - An FP game engine for Scala.
rust_rl - Rust Roguelike using RLTK
roguelike-tutorial-2021 - Game made during the "RoguelikeDev Does The Complete Roguelike Tutorial 2021" event
roguelike-tutorial-glsp - A basic roguelike for the 2021/r/roguelikedev tutorial jam
Turks-Crawling-Dungeon - A roguelike by Noah Sotolongo (Mangosauce).
libtcod-tutorials
shanes_time_tunnel - r/RoguelikeDev Does the Complete Roguelike Tutorial. This is my follow along
GodotRoguelikeTutorial - A guide to build a simple Roguelike game with Godot engine.
ROLI - Documents of a misadventure.
perl-tcod-tutorial
Resistance
game-jam-template vs Rust_RL
Defeating-User-Built-Dungeon vs indigo
game-jam-template vs rust_rl
Defeating-User-Built-Dungeon vs roguelike-tutorial-2021
game-jam-template vs roguelike-tutorial-glsp
Defeating-User-Built-Dungeon vs Turks-Crawling-Dungeon
game-jam-template vs libtcod-tutorials
Defeating-User-Built-Dungeon vs shanes_time_tunnel
game-jam-template vs GodotRoguelikeTutorial
Defeating-User-Built-Dungeon vs ROLI
game-jam-template vs perl-tcod-tutorial
Defeating-User-Built-Dungeon vs Resistance