game-engine-3d VS learnopengl-examples

Compare game-engine-3d vs learnopengl-examples and see what are their differences.

learnopengl-examples

Examples from learnopengl.com, implemented using Sokol libraries. (by GeertArien)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
game-engine-3d learnopengl-examples
3 1
4 113
- -
6.5 10.0
10 months ago about 3 years ago
HTML C
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

game-engine-3d

Posts with mentions or reviews of game-engine-3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-11.
  • New Vulkan Documentation Website
    10 projects | news.ycombinator.com | 11 Oct 2023
    https://github.com/Planimeter/game-engine-3d/blob/main/src/g...

    Try reading the above implementation. It’s a Hello, Triangle with SDL. Should compile out of the box on Windows.

  • GPU Video acceleration in the Windows Subsystem for Linux now available
    3 projects | news.ycombinator.com | 13 Feb 2023
    I haven't looked at DirectX 12's documentation, but I really should. Khronos Group's Vulkan Samples are broken out of the box, crash on a fresh build, and the Hello Triangle API sample crashed when you minimize it.

    It took me over 700 lines of C for a minimal replica.[1]

    I'm not a fan of Vulkan not having a built-in compiler for shaders compared to OpenGL. I'm sure there's a superior technical reason for it, but I don't care because it's ruined my development experience, and reintroducing the behavior requires a sizable increase in CMake dependency overhead.

    https://github.com/Planimeter/game-engine-3d/blob/main/src/g...

learnopengl-examples

Posts with mentions or reviews of learnopengl-examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-11.
  • New Vulkan Documentation Website
    10 projects | news.ycombinator.com | 11 Oct 2023
    I wonder if using your library (https://github.com/floooh/sokol) instead of OpenGL will alleviate some of these issues for newcomers! There's already a sokol port of the learnopengl.com code (https://github.com/GeertArien/learnopengl-examples), so it shouldn't be too hard to match between the tutorial articles and these.

What are some alternatives?

When comparing game-engine-3d and learnopengl-examples you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

SPIRV-Tools

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

wgpu - A cross-platform, safe, pure-Rust graphics API.

ggez - Rust library to create a Good Game Easily

webgpu-headers

Vulkan-Docs - The Vulkan API Specification and related tools

WSL - Issues found on WSL