gallery
engine
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gallery | engine | |
---|---|---|
44 | 48 | |
6,088 | 7,109 | |
- | 1.5% | |
0.0 | 10.0 | |
3 months ago | 1 day ago | |
Dart | C++ | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gallery
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Dart 3.1 and a retrospective on functional style programming in Dart
I was pessimistic about flutter 4 years ago but rechecked it recently (learning right now) and IMO it's really good user/developer proposition these days. They resolved most of issues on mobile devices and desktops - only web version still off but once wasmGC is ready (hopefully this year) probably things will improve.
Best way for developer elevator pitch just download few flutter apps and see how you like the experience:
1. wonderous - https://flutter.gskinner.com/wonderous/
2. flutterflow (low code + gui editor for flutter) - https://https://flutterflow.io/
3. appflowy (notion alternative) - https://appflowy.io/
4. flutter gallery (official flutter kitchen sink) -
Android (Google Play Store, .apk) - https://play.google.com/store/apps/details?id=io.flutter.dem...
web (gallery.flutter.dev) - https://gallery.flutter.dev/
macOS (.zip) - https://github.com/flutter/gallery/releases/latest
5. official material 3.0 demo - https://flutter.github.io/samples/web/material_3_demo/#/
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Jitsi Meet Flutter SDK
I recommend to checkout and play with material 3.0 demo (just keep in mind this is web version will have even better when using native compiled version on mobile or desktop):
https://flutter.github.io/samples/web/material_3_demo/#/
4) Try web flutter gallery to see numerous app samples (more complex) and widgets
https://gallery.flutter.dev/#/
again even better to download mobile or desktop version that there is in app store:
play store: https://play.google.com/store/apps/details?id=io.flutter.dem...
macos dmg (.zip): https://github.com/flutter/gallery/releases/latest
I tried both macos flutter gallery and on iOS and surpassingly is pretty good these days and smooth and feel native - even text selection works these days, moving cursor with long press on keyboard space etc. Occasionally was more difficult to dismiss keyboard on iOS and back/next mouse keys or touchpad gestures didn't work on macOS flutter gallery. But overall I'm quite satisfied and surprised comparing how it looked 4 years ago.
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Just Normal Web Things
I remember the first time when I looked at the Flutter Gallery and was surprised at how things felt just broken in a web browser, for example: https://gallery.flutter.dev (I think it was the Reply example in particular)
Ctrl + click or middle mouse button didn't work on links, right click didn't work, selecting and copying text didn't work, inspect element didn't work (due to how the technology is built), even attempting to zoom the page did nothing.
This article does ring true both because of that experience, as well as some of the SPA implementations I've seen even with more conventional technologies.
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Future of Adblocking Arms Race
Google Docs. Figma. Any Flutter app like https://gallery.flutter.dev/. Short answer, they're really not handling accessibility.
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Tauri vs Flutter
Even when you did that, scrolling was completely wrong. The web simply doesn’t expose primitives from which you can build native-feel scrolling, and the best you can manage on precise touchpads (that is, all laptops now) will normally feel terrible, and lack things like inertia which are rather important. https://gallery.flutter.dev/, for example, scrolls less than half as fast as it should, and lacks inertia. (… and renders text in the wrong font, and doesn’t do links at all where it obviously should, and uses scrollbars that behave all wrong quite apart from being overlay which my native aren’t, and get typing emoji wrong, and… and… seriously, it’s just a litany of awfulness.)
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Flutter Web: A Fractal of Bad Design
Oh wow. I had thought the claim that they were not producing any semantic web elements was almost certainly exaggerated. That said, for the number of things that are on https://gallery.flutter.dev/#/reply, there are a surprisingly low number of elements. Wow.
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Clippy goes full cross-platform thanks to Avalonia UI framework
example: https://gallery.flutter.dev (and Flutter Gallery on the playstore)
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Really cool Flutter ressource
You could just need to clear your cache, but I suspect might have something going on because of how you're loading your theme. Not sure about having two runapp functions. I would suggest inspecting gallery.flutter.dev and then implementing a splash screen the way they have, as you will get the benefit of having a slash while flutter is being loaded, vs a splash screen that won't start until after, which imho, defeats the purpose.
- Flutter for web vs ReactJS
- Flutter 4.0?
engine
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Ten Years of “Go: The Good, the Bad, and the Meh
https://github.com/flutter/engine/blob/main/impeller/docs/fa...
Impeller is the Skia replacement and is in full c++ that supports all platform.
It will be great if Go team can work with them(both are in Google) and make Impeller a render engine for Go.
With this no more bloated electron.js and no more Java/Swing or Qt, what a dream for the day.
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The performance of the impeller engine
Likely it's https://github.com/flutter/engine/pull/41168 that fixed it, which got cherry picked into that commit.
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Flutter embedded
Depends on what you want to do. The best documentation for writing the code where the engine should run in is in this header file.
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Is Impeller now enabled by default on iOS?
Performance on large-screen and also high-refresh rate iPads was definitely a blind spot during the preview. We've done a ton of work to plug that gap since the preview though. Framebuffer fetch for advanced blends, improvement to blur performance, and using half-precision in performance critical shaders are just some of the improvements driven by these findings.
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Ubuntu is now using Flutter for its installer
Yes. We use ATK for accessibility. FlAccessibleNode is where SemanticsNode and friends are exposed as ATK objects.
- Make textures thread-safe on linux
- Flutter texture is not thread-safe on Linux
- Possible to embed Flutter in an existing Windows app?
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How can i experiment with flutter 3D?
The hardware accelerated 3D that was demoed was using Impeller Scene. Considering they were loading glb files I really hope the Flutter API has a GLES interface. It's currently marked "Experimental" and the demo they showed unfortunately doesn't have source in the same place as the other demos presented.
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What do you wanna know about flutter ?
For example for the last point, embed Flutter in HTML pages, an important PR is recently merged: https://github.com/flutter/engine/pull/37738
What are some alternatives?
makepad - Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web
ClojureDart - Clojure dialect for Flutter and Dart
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
awesome-tauri - 🚀 Awesome Tauri Apps, Plugins and Resources
sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.
blurhash - A very compact representation of a placeholder for an image.
language - Design of the Dart language
website - Flutter documentation web site