futureproof VS mach-glfw

Compare futureproof vs mach-glfw and see what are their differences.

futureproof

A live editor for fragment shaders, powered by Neovim, WebGPU, and Zig! (by mkeeter)

mach-glfw

Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more. (by hexops)
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futureproof mach-glfw
1 3
204 331
- 1.8%
0.0 8.1
about 2 years ago 10 days ago
Zig Zig
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

futureproof

Posts with mentions or reviews of futureproof. We have used some of these posts to build our list of alternatives and similar projects.

mach-glfw

Posts with mentions or reviews of mach-glfw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-20.
  • Uses Ncurses with zig
    1 project | /r/Zig | 14 Apr 2023
  • Help with linking a git submodule for a zig project
    3 projects | /r/Nix | 20 Jan 2023
    I'm currently getting into zig and I am trying to make a flake for a test application and i need a zig library mach-glfw for windowing support. Zig is in the process of getting a package manager so for now an idiomatic way of working with 3rd party libraries seems to be to add them as a git submodule in a folder called libs in the project root directory and link them from build.zig
  • mach-glfw OpenGL 4.1 example
    3 projects | /r/Zig | 24 Nov 2022
    I've had a few folks ask for how to use mach-glfw with OpenGL in the past, and recently in other threads too - so I finally put together an example of how to do use mach-glfw and xq's zig-opengl binding generator together. :)

What are some alternatives?

When comparing futureproof and mach-glfw you can also consider the following projects:

zig-bgfx-sdl2 - Minimal zig project to get bgfx running with sdl2

microzig - Unified abstraction layer and HAL for several microcontrollers

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

zig-args - Simple-to-use argument parser with struct-based config

zls - A Zig language server supporting Zig developers with features like autocomplete and goto definition

mach-glfw-opengl-example - Example for using mach-glfw with zig-opengl

rayray - A tiny GPU raytracer, using Zig and WebGPU

zig-template - A starter template project for Gamercade in Zig.

tuatara - Ziggidy *nix system info fetcher. WIP.

zig-opengl - OpenGL binding generator based on the opengl registry

capy - 💻Build one codebase and get native UI on Windows, Linux and Web

zgl - Zig OpenGL Wrapper