funflow VS hask

Compare funflow vs hask and see what are their differences.

hask

Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!) (by ekmett)
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funflow hask
3 0
362 160
0.3% -
3.5 0.0
25 days ago almost 3 years ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

funflow

Posts with mentions or reviews of funflow. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-20.

hask

Posts with mentions or reviews of hask. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hask yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing funflow and hask you can also consider the following projects:

record - Anonymous records

ChannelT - Generalized stream processors

lens-tutorial - The missing tutorial module for the lens library

apecs - a fast, extensible, type driven Haskell ECS framework for games

exceptions - mtl friendly exceptions

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)

selective - Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically

cloud-haskell - This is an umbrella development repository for Cloud Haskell

auto - Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto

effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.