function2
C++ Format
function2 | C++ Format | |
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7 | 161 | |
530 | 19,350 | |
- | 1.0% | |
4.7 | 9.7 | |
2 months ago | 7 days ago | |
C++ | C++ | |
Boost Software License 1.0 | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
function2
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Callbacks in embedded | heapless environment
Fixed size function wrappers are not only limited and also a waste of space. Use a configurable function wrapper like fu2 with a stack allocator and set small object optimizer capacity to 0.
- Scriptable Headless Player Bots and independent ECS in a Custom UE C++ Server for MMO(RPG)s.
- A custom C++ server for the Unreal Engine 5, optimized for MMO(RPG)s.
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A simple std::function alternative that never allocates
std::function wasn't cutting it for me, but I ended up going with fu2::function. It comes with a lot of features (almost too many), but the header size and compile times are comparable to , and it fit my needs pretty well.
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Idle: an asynchronous and hot-reloadable C++ dynamic component framework
Thank you, function2 is also used heavily in Idle as a type-erasure backend for continuable that is the primary asynchronous task abstraction.
- Should std::function's move assignment operation be noexcept?
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Orthodox C++
You can write your own std::function, too, nor is it the only STL type that can take a capturing lambda (std::packaged_task for example).
A capturing lambda is just a class with an operator(). It's complicated to do what std::function does, but fully possible.
In fact, custom std::function replacements have better lambda support than std::function itself. Such as unique_function in https://github.com/Naios/function2 which can handle non-copyable lambdas.
C++ Format
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C++ left arrow operator (2016)
Continuation passing monads form the basis of a perfectly valid and usable software architecture and programming pattern.
In the case of ostream and operator<<, this pattern reduces the number of intermediate objects that would otherwise be constructed.
If you object to iostream on religious or stylistic grounds, there's always fmt which is more like Go or Python string interpolation.[0]
0. https://fmt.dev
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: fmtlib/fmt
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Creating k-NN with C++ (from Scratch)
cmake_minimum_required(VERSION 3.5) project(knn_cpp CXX) # Set up C++ version and properties include(CheckIncludeFileCXX) check_include_file_cxx(any HAS_ANY) check_include_file_cxx(string_view HAS_STRING_VIEW) check_include_file_cxx(coroutine HAS_COROUTINE) set(CMAKE_CXX_STANDARD 20) set(CMAKE_BUILD_TYPE Debug) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) # Copy data file to build directory file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/iris.data DESTINATION ${CMAKE_CURRENT_BINARY_DIR}) # Download library usinng FetchContent include(FetchContent) FetchContent_Declare(matplotplusplus GIT_REPOSITORY https://github.com/alandefreitas/matplotplusplus GIT_TAG origin/master) FetchContent_GetProperties(matplotplusplus) if(NOT matplotplusplus_POPULATED) FetchContent_Populate(matplotplusplus) add_subdirectory(${matplotplusplus_SOURCE_DIR} ${matplotplusplus_BINARY_DIR} EXCLUDE_FROM_ALL) endif() FetchContent_Declare( fmt GIT_REPOSITORY https://github.com/fmtlib/fmt.git GIT_TAG 7.1.3 # Adjust the version as needed ) FetchContent_MakeAvailable(fmt) # Add executable and link project libraries and folders add_executable(${PROJECT_NAME} main.cc) target_link_libraries(${PROJECT_NAME} PUBLIC matplot fmt::fmt) aux_source_directory(lib LIB_SRC) target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) target_sources(${PROJECT_NAME} PRIVATE ${LIB_SRC}) add_subdirectory(tests)
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Optimizing the unoptimizable: a journey to faster C++ compile times
Good catch, thanks! Fixed now. This explains why the difference was kinda low compared to another benchmark: https://github.com/fmtlib/fmt?tab=readme-ov-file#compile-tim....
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Learn Modern C++
> This is from C++23, right?
std::println is, yes.
> I wonder how available this is within compilers
https://en.cppreference.com/w/cpp/compiler_support says clang, gcc, and msvc all support it, though I don't know how recent those versions are off the top of my head.
In my understanding, with this specific feature, if you want a polyfill for older compilers, or to use some more cutting-edge features that haven't been standardized yet, https://github.com/fmtlib/fmt is available to you.
- The C++20 Naughty and Nice List for Game Devs
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For processing strings, streams in C++ can be slow
{fmt} has internal buffering but it's not yet exposed to users. There is a feature request for it: https://github.com/fmtlib/fmt/issues/2354. FILE buffering is not too bad but it can be easily optimized: https://www.zverovich.net/2020/08/04/optimal-file-buffer-siz....
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adoption of fmt based logging
Automatic use of operator<< when that exists was present in fmt until version 9.0.0. In version 9 you could use FMT_DEPRECATED_OSTREAM to opt in the old behaviour, but this too was removed in version 10.0.0. Now there is no way to automatically use operator<<.
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What's your favorite c++20 feature that should've been there 10 years ago?
You can install it https://github.com/fmtlib/fmt
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Codebases to read
Additionally, if you like low level stuff, check out libfmt (https://github.com/fmtlib/fmt) - not a big project, not difficult to understand. Or something like simdjson (https://github.com/simdjson/simdjson).
What are some alternatives?
Inja - A Template Engine for Modern C++
spdlog - Fast C++ logging library.
FunctionalPlus - Functional Programming Library for C++. Write concise and readable C++ code.
Better Enums - C++ compile-time enum to string, iteration, in a single header file
LSHBOX - A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.
ZXing - ZXing ("Zebra Crossing") barcode scanning library for Java, Android
stx-btree - OBSOLETE, contained in https://github.com/tlx/tlx - STX B+ Tree C++ Template Classes -
FastFormat - The fastest, most robust C++ formatting library
Hashmaps - Various open addressing hashmap algorithms in C++
ZBar - Clone of the mercurial repository http://zbar.hg.sourceforge.net:8000/hgroot/zbar/zbar
Learn Project - go study
Scintilla