json-formatter-live
fruit-economy | json-formatter-live | |
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4 | 6 | |
2 | 110 | |
- | - | |
5.2 | 0.0 | |
about 1 year ago | 10 months ago | |
HTML | Svelte | |
- | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fruit-economy
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Sharing Saturday #403
Fruit Economy - itch.io | latest devlog | ghHey Everyone, For the second week in a row things have been rather crazy at work, so I've not been too upset about my disrupted plans... Most of the performance-related code changes I wanted to get done were complete on Wed [0], but there were still some annoying rendering artefacts mostly around resizing the screen and mouse movement. I could hide the mouse movement issue, but I'd rather fix it properly. It's mostly a case of not passing enough context or too much context to the memoisation. Basically, at the moment I'm re-rendering everything if anything changes on the game-state side when I really should be splitting up the re-renders to be more specific to rendering only the subset of tiles that have changed or grouping tiles into small regions and rendering stuff at a region at a time. Also, because of this, I didn't tie re-rendering to non-game-state stuff, things like resizing and mouse movement are waiting on a game tick to actually be updated. Bad on me for being lazy I guess, so that's a thing to get sorted out, but I'd like to also add in a gameplay thing, two weeks is getting dangerously close to going a month without making any gameplay improvements, which is bad. So that's definitely something I need to prioritise for next week.As always, questions welcome!- Folcon `-[0]: You can peak at stuff on github if you're interested ;)...
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JDeploy – Deploy desktop Java apps as native bundles on Mac, Linux, and Windows
Apologies for how much junk is in here[0], I finally figured out notarization and then lost the will to touch it. I'm planning on circling back to clean it up in a few weeks when that entire pile of stress is a bit more of a distant memory, but hopefully it's helpful? =)...
- [0]: https://github.com/Folcon/fruit-economy/blob/185d49f120bac18...
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Sharing Saturday #401
Fruit Economy - itch.io | latest devlog | gh
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Ask HN: What is your “I don't care if this succeeds” project?
Last June I decided to try and figure out how to make a game or bust, I didn't really care what, just that I made something, so I took part in the GMTK 2021, that went ok so I decided to try and take what I learned about focus, scoping and getting a small playable thing up and running asap and made a new project[2].
It's super rough, the gameplay is still sort of non-existent, performance is pretty bad and code quality is kind of all over the place as I'm still really trying to work out how to build stuff like this and I know if I let my dev side have too much leeway it's going to take over and I'll probably no longer be able to figure out what my creative side wants to do.
It's a fiddly balance that I'm still trying to figure out.
I've intentionally not said anything about the game itself, you're welcome to ask me for details, but there are also bits of info littered about here and there[3].
- [0]: https://web.archive.org/web/20130124211012/http://www.dev.gd..., original HN discussion [1]
- [1]: https://news.ycombinator.com/item?id=5096009
- [2]: Itch: https://folcon.itch.io/fruit-economy, GH: https://github.com/Folcon/fruit-economy
- [3]: https://news.ycombinator.com/item?id=22791490
json-formatter-live
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Ask HN: Tools you have built for yourself?
After being annoyed by most online json formatters out there, I decided to build a simple keyboard-driven one. One of the main things that I was looking for was to have it easily accessible, without the need to open new browser tabs or programs that I might need later like vscode so I enabled PWA for it.
When I noticed https://jsonformatter.com domain was not used I sent an email to the owner and he actually agreed to host my app since it was open source.
There are other people using it right now, but I enjoy using it every time I need to make a json more readable.
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Ask HN: What is your “I don't care if this succeeds” project?
I was a bit annoyed I couldn't use keyboard shortcuts in most online json formatters so I build my own mostly for my personal use. After a while I got the idea to ask the guy who owns jsonformatter.com if he wants to host it and after a while he got on board. So there you go : https://jsonformatter.com/
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Open source JSON formatter based on SvelteKit and Tailwind
App: https://jsonformatter.com/
- Show HN: A simple JSON formatter built out of frustration with other tools
- Am făcut un JSON formatter open source instalabil(PWA) și cu scurtături de tastatură
What are some alternatives?
endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
sveltekit-graphql-github - Use Apollo Client with SvelteKit to Query a GraphQL API: we use the GitHub API to query our repos and learn a bit of SvelteKit along the way.
roguelike - A stealth roguelike in development phase.
wikiref - A web extension that makes extracting, editing, and exporting Wikipedia references easy!
jdeploy - Developer friendly desktop deployment tool
hackerer-news
tcod_tutorial_v2
sserver - sserver is a simple headless server for hosting blog/static content and selling courses from your private github repository
polyhydra-upm - Creative geometry for Unity
budibase - Budibase is an open-source low code platform that helps you build internal tools in minutes 🚀
miniforge - A conda-forge distribution.
DIY-CNC-machine - How to build your own CNC machine from scratch