friday
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friday | Chart | |
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276 | 423 | |
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3.0 | 6.4 | |
11 months ago | 6 months ago | |
Haskell | Haskell | |
GNU Lesser General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
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friday
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Tracking mentions began in Dec 2020.
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Trying to get diagrams install/example working
So, for example, how would I get either versions of this to run with the script method? Would be nice to see ghc or ghci versions.
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[Newcomer] Status of AI, graphics programming and performance in Haskell?
Hi u/Target_Organic, I wich you a warm welcome! Haskell is often very satisfying to work with, it has a sense of beauty in it. Regarding your questions: 1. I never had big problems about performance. However, I personally place more emphasis about correctness, simplicity and readability of my programs. Performance tuning comes after. 2. For graphic libraries, I know diagrams, Reanimate and Haskell-chart. Since you seems interested by mathematical approach to graphics, I think you will find happiness there. 3. I'm not sure about the AI field. Other, more practical languages such as Python seems to have taken the lead. What is sure for me, that Machine Learning/NN would be nicely describe in Haskell with solid foundations.
What are some alternatives?
freetype-simple - single line text rendering in opengles
gloss - Painless 2D vector graphics, animations and simulations.
nanovg - NanoVG Haskell bindings
GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
hip - Haskell Image Processing Library
OpenGL - Haskell bindings to OpenGL
pcf-font - PCF font parsing and rendering library.
timeplot - Analyst's swiss army knife for visualizing data from ad-hoc log files
Noise - Coherent noise package in Haskell
reanimate - Haskell library for building declarative animations based on SVG graphics
graphics-drawingcombinators - Combinators for drawing 2D shapes and images in Haskell (using OpenGL)
Win32 - Haskell support for the Win32 API