Chart VS reanimate

Compare Chart vs reanimate and see what are their differences.

Chart

A 2D charting library for haskell (by timbod7)

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)
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Chart reanimate
2 9
397 911
- 0.9%
5.9 7.4
3 months ago 8 days ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-PublicDomain
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Chart

Posts with mentions or reviews of Chart. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-05.
  • Trying to get diagrams install/example working
    1 project | reddit.com/r/haskell | 5 Nov 2021
    So, for example, how would I get either versions of this to run with the script method? Would be nice to see ghc or ghci versions.
  • [Newcomer] Status of AI, graphics programming and performance in Haskell?
    6 projects | reddit.com/r/haskell | 5 Nov 2021
    Hi u/Target_Organic, I wich you a warm welcome! Haskell is often very satisfying to work with, it has a sense of beauty in it. Regarding your questions: 1. I never had big problems about performance. However, I personally place more emphasis about correctness, simplicity and readability of my programs. Performance tuning comes after. 2. For graphic libraries, I know diagrams, Reanimate and Haskell-chart. Since you seems interested by mathematical approach to graphics, I think you will find happiness there. 3. I'm not sure about the AI field. Other, more practical languages such as Python seems to have taken the lead. What is sure for me, that Machine Learning/NN would be nicely describe in Haskell with solid foundations.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-13.

What are some alternatives?

When comparing Chart and reanimate you can also consider the following projects:

manim - Animation engine for explanatory math videos

brick - A declarative Unix terminal UI library written in Haskell

plot-light - A lightweight plotting library, exporting to SVG

OpenGL - Haskell bindings to OpenGL

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

gloss - Painless 2D vector graphics, animations and simulations.

Rasterific - A drawing engine in Haskell

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

manim - A community-maintained Python framework for creating mathematical animations.

diagrams-lib - Diagrams standard library

GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library