fox-toolkit
sciter
fox-toolkit | sciter | |
---|---|---|
4 | 85 | |
7 | 2,562 | |
- | 0.0% | |
0.0 | 0.0 | |
almost 7 years ago | 12 months ago | |
C++ | C++ | |
GNU Lesser General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fox-toolkit
- September 10 – FOX DEVELOPMENT 1.7.84
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Windows 9x and Word 9x at 800x600 resolution. Spacious. Comfy
You can get this today again using the FOX toolkit (http://www.fox-toolkit.org/). This is probably my favorite lightweight toolkit. Patches gladly welcomed for a11y and Wayland.
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GUI for software, not games, but lighter than Qt ?
FOX Toolkit
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Windows 95 – How Does It Look Today?
One brave GUI toolkit continues to use the Windows 95 look. Personally I really like that look (or design language, as we're apparently meant to say these days). Clean, high-contrast, and it's clear which widgets are clickable. It has the added bonus that its drawing operations can easily be hard-coded for excellent performance.
http://www.fox-toolkit.org/
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
What are some alternatives?
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
wxWidgets - Cross-Platform C++ GUI Library
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
nana - a modern C++ GUI library
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
flexboard - React component library for re-sizable sidebars
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
gtkmm - Read-only mirror of https://gitlab.gnome.org/GNOME/gtkmm
NanoGUI - Minimalistic GUI library for OpenGL