aurora
TermGL
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aurora
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The pit of despair that is OpenGL.
I think this one is long enough for now. This will absolutely not be the last time I talk about OpenGL, but gives a brief showing of one of the libraries I've created to make it easier for me and maybe others who are considering making their own engine. The code is in the repo under include/oogl and src/oogl--though the VArray and VBuffer code is header only on account of being template classes.
TermGL
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Stop scanf from waiting for the user input
Non-blocking IO is probably your best bet. As someone who's spent a while programming for the command-line, I actually implemented a non-blocking read function for both windows and *nix, the output of which could simply be passed to sscanf. Take a look at the tglutil_read function from line 1092 here
- I created TermGL: A Cross-Platform 2D & 3D Graphics Library in the Terminal
- TermGL Release 1.0: Cross-Platform Graphics in the Terminal
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
TermGL is my open-source terminal graphics library, capable of both 2D and 3D color ASCII graphics in the terminal. It's written in C and only uses the standard library, so using it is really is as simple as importing the source files and compiling them.
- Created a terminal-based 3D graphics library written in C (/r/C_Programming)
- Peeps I found a cool use for your GPU accelerated terminals!!!
- Created a terminal-based 3D graphics library written in C
What are some alternatives?
IBM3161-font - The monospaced bitmap font from IBM's 1985 'ASCII Display Station' (terminal), the IBM 3161. Includes versions for a multitude of devices and platforms. (Also on gitlab: https://gitlab.com/wyatt8740/IBM3161-font)
chafa - 📺🗿 Terminal graphics for the 21st century.
Understanding-Unix-Linux-Programming - Source code of Understanding Unix/Linux Programming. The book provides example code in C, I would like to replicate it in Rust.
RenderFlow - Visualize fluid simulation result with graphics API
TrippyGL - A simple, lightweight yet highly versatile OpenGL graphics library
plutonem - A C, C++, Rust and COBOL library to draw graphics with pixels in the terminal
keepassxc - KeePassXC is a cross-platform community-driven port of the Windows application “Keepass Password Safe”.
raytraCer - A C implementation of the Raytracer by Peter Shirley
foolrenderer - A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
shot - fuzzy finder
zellij - A terminal workspace with batteries included
Speculid - Easily Manage Graphics in Xcode Projects