aurora VS TermGL

Compare aurora vs TermGL and see what are their differences.

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aurora TermGL
1 7
0 274
- -
5.8 7.1
over 3 years ago 10 months ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

aurora

Posts with mentions or reviews of aurora. We have used some of these posts to build our list of alternatives and similar projects.
  • The pit of despair that is OpenGL.
    1 project | dev.to | 29 Dec 2020
    I think this one is long enough for now. This will absolutely not be the last time I talk about OpenGL, but gives a brief showing of one of the libraries I've created to make it easier for me and maybe others who are considering making their own engine. The code is in the repo under include/oogl and src/oogl--though the VArray and VBuffer code is header only on account of being template classes.

TermGL

Posts with mentions or reviews of TermGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-28.

What are some alternatives?

When comparing aurora and TermGL you can also consider the following projects:

IBM3161-font - The monospaced bitmap font from IBM's 1985 'ASCII Display Station' (terminal), the IBM 3161. Includes versions for a multitude of devices and platforms. (Also on gitlab: https://gitlab.com/wyatt8740/IBM3161-font)

chafa - 📺🗿 Terminal graphics for the 21st century.

Understanding-Unix-Linux-Programming - Source code of Understanding Unix/Linux Programming. The book provides example code in C, I would like to replicate it in Rust.

RenderFlow - Visualize fluid simulation result with graphics API

TrippyGL - A simple, lightweight yet highly versatile OpenGL graphics library

plutonem - A C, C++, Rust and COBOL library to draw graphics with pixels in the terminal

keepassxc - KeePassXC is a cross-platform community-driven port of the Windows application “Keepass Password Safe”.

raytraCer - A C implementation of the Raytracer by Peter Shirley

foolrenderer - A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.

shot - fuzzy finder

zellij - A terminal workspace with batteries included

Speculid - Easily Manage Graphics in Xcode Projects