foundryvtt-minimal-ui
monks-enhanced-journal
foundryvtt-minimal-ui | monks-enhanced-journal | |
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7 | 20 | |
11 | 49 | |
- | - | |
6.8 | 6.0 | |
4 months ago | 22 days ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 only |
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foundryvtt-minimal-ui
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Hex Crawling on Foundry...But is this Method Efficient?
3) Minimal UI (Condenses the UI)
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Modules for someone new to foundry? [dnd5e]
Minimal UI - lets you configure UI elements.
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Resolution Question
check minimal ui, if its compatible with your system its great at making the interface nice for low resolution screens: smaller icons, everything can be hidden, it also looks nice.
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Riizu's Module Cheat Sheet
Minimal UI: Trims out a lot of UI fat and allows for hiding left-hand controls
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Necessary/Useful Modules & current version update?
Minimal UI
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Help with Player Control Bar blocking windows
this version should be compatible with v8, copy
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Two Questions on Small Things I'd like to Change but Can't Find under "Configure Settings"
As u/ThereIsAThingForThat mentioned the Nav name is the best, but there is a great module called minimal UI https://github.com/saif-ellafi/foundryvtt-minimal-ui
monks-enhanced-journal
- GMs, what are your best and favourite prep tools?
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Handy 5e Modules List
monks-enhanced-journal - Add-On Module for Foundry VTT This is an enhanced version of the journal. It allows for multiple types of journal entries, and adds increased functionality such as searching, private notes, bookmarks, and tabs.
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Foundry VTT module suggestions?
Monk's Enhanced Journal v10.10 Bugs URL
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What VTT is best suited for Pathfinder?
Monk's Enhanced Journal: https://github.com/ironmonk88/monks-enhanced-journal
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Problem with lootsheet NPC
Lootsheet NPC only works up to foundry v9, you're on v10. (According to the module github page the update for v10 is being worked on but not ready yet) For a shop interface you could use Monk's Enhanced Journals https://github.com/ironmonk88/monks-enhanced-journal it's not as complex as LootSheet NPC but it will get you a basic functioning shop & it works with v10
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Foundry VTT WA Integration compatibility with Monks Enhanced Journal DISCUSSION
The World Anvil Integration for Foundry VTT offers the option to export articles into the VTT as basic notes, but the Foundry module Monks Enhanced Journal has become kind of the gold standard of journal and note management within foundry, adding different note types such as Characters, Places, Organizations, Quests, etc.
- Campaign recap slides?
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Is there a process, feature or module to help with actually making Roll Tables not be so painful?
I use Monk's Enhanced Journal for this. It is an incredibly powerful module, but the feature you want in here are the Loot Entries.
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How do YOU structure your folders?
PS: If you need something to help keep track of different relationships, I would suggest Monk's Enhanced Journal. Sorting your NPCs for easy access is one thing, but how they fit together is another beast in itself. Read the documentation and see if it feels right for you.
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[Mythras System] [Module Question] Monk's Enhances Journal shop and currency
And then looking at the module's JS file I found a section where currencies are being defined for different systems. I do not see the Mythras system listed.
What are some alternatives?
Better-Roofs - A Foundry VTT module to improve roof behaviour
foundry - A small collection of modules and scripts for the Foundry VTT
tidy-ui_game-settings - formerly FVTT UII Game Settings
foundryvtt-gmScreen - A module which creates a modular GM Screen
quick-insert
world-anvil - A module to integrate World Anvil with Foundry Virtual Tabletop.
dragonflagon-fvtt - DragonFlagon FoundryVTT Modules
fvtt-module-polyglot - Talk to others using a language you can speak and scrambles text you can't understand.
party-overview - Provides an instant overview about vital stats of the players active in the current scene
foundryvtt-search-anywhere
fvtt-find-the-culprit
FoundryVTT-Sequencer - This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.