foundry_5e_monster_maker
foundry_5e_monster_maker | foundryvtt-magic-items | |
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foundry_5e_monster_maker
- Foundry V11 Reminder
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Necessary/Useful Modules & current version update?
Giffyglyph's 5e Monster Maker
- Help!!! Made the switch but my NPC creation flow is ruined. Tips for rapidly making custom NPCs?
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[Release] Giffyglyph's Foundry Monster Maker (v0.6.0)
Thanks, glad you're enjoying it! Have lots of plans for future work—if you have any issues or requests, let me know via https://github.com/giffyglyph/foundry-5e-monster-maker/issues.
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Giffyglyph's 5e Monster Maker: Build scaling monsters in seconds
Thanks! I'll add Better Roll support to the todo-list: https://github.com/giffyglyph/foundry_5e_monster_maker/issues.
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[Release] Giffyglyph's Foundry Monster Maker: v0.5.0
I'll be wrapping up work on this module tomorrow to focus on writing some Darker Dungeons content for June, so this project is now officially in the playtest and bughunt era. If you notice anything that seems broken or questionable, please raise an issue on the github tracker: https://github.com/giffyglyph/foundry_5e_monster_maker/issues.
foundryvtt-magic-items
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Handy 5e Modules List
FoundryVTT Magic Items - This module for Foundry VTT and specific for the DnD5e system, adds the ability to create magical items with spells or feats that belong to the item itself, such as staffs or magic wands, which will be automatically inherited from the character who owns the item.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Magic Items - Allows adding additional spells and such onto magic items directly. Very useful for items that function on charge systems that can be upcast, though a little tricky to work with.
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Magic Items Module not allowing the consumption of multiple charges. Any fixes?
Well there's your problem right there.
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How do we create items or abilities which expend multiple charges at once?
Magic Items might help you. I believe you can set it to use multiple charges and scale with number of charges.
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Help With Custom Items… PLEASE
a solution could be to code your cutom "feature" into custom magic spells and use the mod "magic items" which let you add spells to magic items with customizable charge cost per spell, number of charges, charges regained at x and so on
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How to make an item prompt casting a spell?
What you want is the Magic Items Module... it works with MIDI-QOL and DAE. https://gitlab.com/riccisi/foundryvtt-magic-items
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Necessary/Useful Modules & current version update?
Magic Items
- 5e - Macro or effect to upgrade spell level?
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Is the Magic Items module broken?
There's an issue for this raised on the module's gitlab page: https://gitlab.com/riccisi/foundryvtt-magic-items/-/issues/82
What are some alternatives?
tidy5e-sheet - An alternative Character Sheet for Foundry VTT dnd5e aimed at creating a cleaner UI.
rolladvantage-token-stamp-2-foundry
foundryvtt - Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
select-tool-everywhere
token-mold
itemcollection
tables - FVTT Community Tables - 📝 Contribute tables or download them as a module! 📝
PDFoundry - A fully featured PDF viewer module for Foundry VTT, including form fillable actor sheets, journal links, and more!
monks-active-tiles
cyphersystem-foundryvtt - The Cypher System for Foundry VTT
midi-srd