for-mac VS cargo-chef

Compare for-mac vs cargo-chef and see what are their differences.

for-mac

Bug reports for Docker Desktop for Mac (by docker)

cargo-chef

A cargo-subcommand to speed up Rust Docker builds using Docker layer caching. (by LukeMathWalker)
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for-mac cargo-chef
93 18
2,408 1,526
0.4% -
3.1 7.2
3 months ago 24 days ago
Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

for-mac

Posts with mentions or reviews of for-mac. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-30.
  • Caveat for Docker Dev Environment Rug Pull
    1 project | news.ycombinator.com | 18 Aug 2023
  • Emacs 29.1 Released
    12 projects | news.ycombinator.com | 30 Jul 2023
    I use containers on Mac and Windows for development (and we deploy on linux). Docker for Mac is _unusably_ slow in my experience. The VM that it runs is a giant resource hog and a battery hog, and doesn't support ipv6 [0] Docker Desktop itself is (another) resource hog, wildly buggy, and painfully slow. It's the epitome of "shitty electron app".

    On windows, docker desktop has all of the same issues as it does on mac. Docker's concept of volumes and file permissions on windows are nonsense. Windows updates and Docker Desktop regularly decide to disagree, [1] It's networking support interferes with other applications (like OpenVPN and the Xbox Game Center) [2].

    [0] https://github.com/docker/for-mac/issues/1432

    [1] https://github.com/docker/for-win/issues/599

    [2] https://github.com/docker/for-win/issues/1976

  • Error deploying subgraph on local
    2 projects | /r/thegraph | 11 Jul 2023
    version: '3' services: graph-node: image: graphprotocol/graph-node ports: - '8000:8000' - '8001:8001' - '8020:8020' - '8030:8030' - '8040:8040' depends_on: - ipfs - postgres extra_hosts: - host.docker.internal:host-gateway environment: postgres_host: postgres postgres_user: graph-node postgres_pass: let-me-in postgres_db: graph-node ipfs: 'ipfs:5001' matic: 'matic:http://localhost:8545/' GRAPH_LOG: info ipfs: image: ipfs/go-ipfs:v0.10.0 ports: - '5001:5001' volumes: - ./data/ipfs:/data/ipfs postgres: image: postgres ports: - '5432:5432' command: [ "postgres", "-cshared_preload_libraries=pg_stat_statements" ] environment: POSTGRES_USER: graph-node POSTGRES_PASSWORD: let-me-in POSTGRES_DB: graph-node # FIXME: remove this env. var. which we shouldn't need. Introduced by # , maybe as a # workaround for https://github.com/docker/for-mac/issues/6270? PGDATA: "/var/lib/postgresql/data" POSTGRES_INITDB_ARGS: "-E UTF8 --locale=C" volumes: - ./data/postgres:/var/lib/postgresql/data
  • ERR_CONNECTION_REFUSED on localhost
    1 project | /r/docker | 6 Jul 2023
    This bug has been around years and still not fixed as far as I know - see https://github.com/docker/for-mac/issues/3926
  • Stuck at "Starting the Docker Engine..." on macOS
    1 project | /r/docker | 23 Jun 2023
    You're not wrong, and not the first to raise this https://github.com/docker/for-mac/issues/6061
  • Docker Desktop is dead on Mac M1
    2 projects | /r/docker | 5 Jun 2023
    https://github.com/docker/for-mac/issues/6867 This github issue might help. What worked for me was deleting the ~/.docker/buildx folder
  • PiHole + docker DHCP
    1 project | /r/docker | 29 May 2023
    There has been an outstanding bug [Docker Github] for years with the Docker team who do not seem to be able (or want to) address this - they have closed more than one issue but its still there.. The latest bug report is this one [Docker Github] but I honestly would not bother following it - no idea why they are not fixing this.
  • Mysterious Server Crashes
    1 project | /r/jellyfin | 22 May 2023
    Have you checked if any of your other Docker containers become unresponsive at the same time? If so, it could be Docker. I had this issue on Docker for months until they finally came out with an update that works for me (Docker Desktop 4.19.0 for Mac).
  • Very slow (local) direct playing with no apparent setup changes all of a sudden
    1 project | /r/jellyfin | 22 May 2023
    It might have something to do with Docker? I was having issues a few months ago with all my containers becoming unreachable or very slow many times per day. I finally upgraded to Docker Desktop 4.19.0 (I’m on a Mac) and everything resolved. There were a few GitHub issues about it, too. You could try running a speedtest within different Docker containers and seeing if there’s a discrepancy. You could also check your RAM and CPU usage for different containers using something like Glances; it could lead to a clue.
  • noob cannot connect to Docker Adguardhome
    1 project | /r/docker | 19 Apr 2023

cargo-chef

Posts with mentions or reviews of cargo-chef. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.
  • Transitioning to Rust as a company
    8 projects | /r/rust | 2 Jun 2023
    CI time. Do you want to micromanage your own docker images for all your CI? Great! If not, yes you do. In fact, you want to manage a docker image to build a docker image to use for CI. Use cargo-chef to prepare a build image with your dependencies pre-built if you want to do fine-grained build/test pipelines. Oh also, there's no jUnit test report generation, that was killed off today. (YES, SORRY, I'm still salty.)
  • Rust and Next.js everywhere?
    2 projects | /r/rust | 26 Apr 2023
    Have you looked at cargo-chef? It supposedly speeds up compilation times if you're using Docker.
  • Exploring the problem of faster Cargo Docker builds
    4 projects | /r/rust | 30 Mar 2023
    A tool already exists for this called Cargo-chef, and it works extremely well.
  • Deploying Rust APIs | What Is Your Favorite Method?
    3 projects | /r/rust | 28 Mar 2023
    At work I've use Dockerfile and cargo-chef to improve build times. You can also look into buildkit cache mounts, but this approach is rarely super effective on hosted CI because they start from scratch on most runs. In the context of Rust specifically you may also see the target directory reflect unbounded data growth if it's reused over and over across revisions. because cargo by default won't expire older intermediate artifacts. Cargo-sweep can help with that but I wouldn't pursue this in a CI effort. This will affect both "native" builds and buildkit cache mounts if you're persisting the target directory.
  • How to write a GitHub Action in Rust
    4 projects | dev.to | 6 Feb 2023
    We create an empty Rust binary with cargo new, this is a simple way to get Docker layer caching to work. For a more robust solution, you may want to check out cargo-chef.
  • Crafting container images without Dockerfiles
    20 projects | news.ycombinator.com | 6 Feb 2023
    If this ends up being a cleaner/easier way to having to workaround super expensive rebuilds for Rust given cache + deps compared to this https://github.com/LukeMathWalker/cargo-chef , reading this thread will have been a huge win for me (and hopefully others).

    Whether introducing Bazel is easier/worth it, subjective I guess.

  • Is it possible to get fast Rust compiles in a Docker container?
    11 projects | /r/rust | 28 Dec 2022
    I did a talk (slides here) about this a few years ago, it took a bit of work to get the build caching working with cargo. As others have pointed out, there is now cargo chef to solve this problem so you probably don't have to deal with the issues I saw, but I thought it still might be helpful context.
  • Faster CI builds for Rust with pre-baked builder images and sccache
    1 project | /r/rust | 16 Dec 2022
    I'm curious if you've tried out cargo-chef, I've had some decent improvements with it but I wonder how it stacks up to the sccache approach (don't have the time to try it out myself right now).
  • 2 years of fiddling with Rust – critical thoughts
    5 projects | news.ycombinator.com | 6 Nov 2022
    for CI have you tried to use buildkit persistent runners with caching + https://github.com/LukeMathWalker/cargo-chef ?
  • How to speed up the Rust compiler in July 2022
    7 projects | /r/rust | 19 Jul 2022
    If you're deploying Rust with Docker I can tell you that cargo-chef is invaluable. With zero work it caches the dependency fetch and compilation steps. Most of the time the ens Docker deploy is closer to an incremental compile than full.

What are some alternatives?

When comparing for-mac and cargo-chef you can also consider the following projects:

UTM - Virtual machines for iOS and macOS

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

gvisor - Application Kernel for Containers

rules_rust - Rust rules for Bazel

podman - Podman: A tool for managing OCI containers and pods.

mold - Mold: A Modern Linker 🦠

runtime - Kata Containers version 1.x runtime (for version 2.x see https://github.com/kata-containers/kata-containers).

cargo-sweep - A cargo subcommand for cleaning up unused build files generated by Cargo

podman-compose - a script to run docker-compose.yml using podman

bloom - The simplest way to de-Google your life and business: Inbox, Calendar, Files, Contacts & much more

projector-installer - Install, configure and run JetBrains IDEs with Projector Server on Linux or in WSL

monadium - A platform with the purpose to teach Rust web development to people with no prior experience of programming