foam3
spotless
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foam3 | spotless | |
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4 | 10 | |
39 | 4,175 | |
- | 2.9% | |
9.9 | 9.7 | |
6 days ago | 4 days ago | |
HTML | Java | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
foam3
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How could the early Unix OS comprise so few lines of code?
Thank you for sharing that video! Your foam project looks fascinating too: https://github.com/kgrgreer/foam3
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A repository of “BASIC Computer Games” code in modern languages
I wrote a BASIC to JS compiler/transpiler that includes all of the programs from "BASIC Computer Games" as examples.
You can try it out in your browser at: https://codepen.io/kgr/full/yLQyLjR
Just select the game you want to to run from the top-left list box, then press the "Compile" button and you'll see the translated JS source in the right text-area. Then press the "Run" button to run it.
The source code for the compiler is available at: https://github.com/kgrgreer/foam3/tree/429f2fd2b4cef0e37996a...
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Architecture diagrams should be code
Sort of related but an interesting idea is take it one step further with the Feature Oriented Active Modeler (FOAM) [1,2] paradigm and use code to model your whole system, which generates diagrams model, and runnable code in whatever language needed. The project is still young and it may not be practical today with the available tooling but it seems like a cool idea and project. It is influenced by the unix principle of “coding the perimeter not the area” which is essentially factoring your dev tasks into building NM capabilities, but instead of building NM things individually build N+M tools that can be composed into N*M capabilities [2].
So with FOAM the idea is if we want to maintain a model of our software, and build it as well, what if we can use one composable tool to generate both, rather than model everything and code it separately.
[1] https://github.com/kgrgreer/foam3
[2] https://foam-framework.github.io/foam/
[3] https://m.youtube.com/watch?v=3Ea3pkTCYx4
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Programming Breakthroughs We Need
https://github.com/kgrgreer/foam3#videos
FOAM is a modelling framework that generates cross-language boilerplate for you, but it takes a much broader view of what constitutes boilerplate than most systems. Typically, it can generate between 95-98% of a working cross-language cross-tier system.
FOAM helps you create features for modelled data. Features include things like a Java/Javascript/Swift classes to hold your modelled data, code to marshall to/from JSON/XML/CSV/etc., various GUI Views, and support for storing your data in various databases or file formats. However, FOAM models are themselves modelled, meaning they're afforded all of the above benefits as well. This lets you apply the MVC technique of having multiple views work against the same underlying data-model concurrently (say a grid and a pie-chart in a spreadsheet), so that you can choose the best view or views for your current need. When treated this way, your code is no longer text (but it can be, if that's one of your views), and you can easily view and store it in many different ways and more easily programmatically manipulate it.
spotless
- FLiPN-FLaNK Stack for March 6, 2023
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Programming Breakthroughs We Need
Some code formatters such as Spotless (https://github.com/diffplug/spotless/tree/main/plugin-gradle...) allow you to format code only in files that have changes against some designated branch such as `master`. So, you check out your feature branch, make changes, do some commits, and run spotless. Only the files which have some changes between your workspace and the master branch will be formatted. This allows you to gradually format the project as and when files would be changed anyways.
- What supporting tools (linting, style/formatting, etc) are you using nowadays?
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How does Apache ShardingSphere standardize and format code? We use Spotless
As a Top-Level Apache open source project, ShardingSphere has 400 contributors as of today. Since most developers do not have the same coding style, it is not easy to standardize the project’s overall code format in a GitHub open collaboration model. To solve this issue, ShardingSphere uses Spotless to unify code formatting.
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Use semantic indenting
But please just use an code formatter like spotless. Or better yet set it as a pre commit hook. You will thank yourself later, and so will all of your coworkers.
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Zero Config Code Formatter?
I use Spotless but it’s not as opiniotated as Prettier or Black
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The obligatory braces and if/else questions
I use Spotless and it works quite well, but there are many other options. Also good IDEs can reformat your code.
- Java Cheatsheet to refresh the basic concepts of Java
- Is there any actively maintained Java library to format code?
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diKTat 0.4.0 is released - kotlin linter and static analyzer
We are working on different ways to run diktat, however. For example, the integration into spotless is on its way. In the future we might consider adding support for Intellij, and if someone decides to contribute it - it will be very welcome as well.
What are some alternatives?
xv6-public - xv6 OS
Checkstyle - Checkstyle is a development tool to help programmers write Java code that adheres to a coding standard. By default it supports the Google Java Style Guide and Sun Code Conventions, but is highly configurable. It can be invoked with an ANT task and a command line program.
MyDef - Programming in the next paradigm -- your way
google-java-format - Reformats Java source code to comply with Google Java Style.
TALA - A diagram layout engine designed specifically for software architecture diagrams
prettier-java - Prettier Java Plugin
C4-PlantUML - C4-PlantUML combines the benefits of PlantUML and the C4 model for providing a simple way of describing and communicate software architectures
palantir-java-format - A modern, lambda-friendly, 120 character Java formatter.
basic-computer-games - An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
prettier - Prettier is an opinionated code formatter.
language-server-protocol - Defines a common protocol for language servers.
git-code-format-maven-plugin - A maven plugin that automatically deploys code formatters as pre-commit git hook