foam3
language-server-protocol
foam3 | language-server-protocol | |
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4 | 121 | |
39 | 10,705 | |
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9.9 | 8.7 | |
7 days ago | 5 days ago | |
HTML | HTML | |
Apache License 2.0 | Creative Commons Attribution 4.0 |
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foam3
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How could the early Unix OS comprise so few lines of code?
Thank you for sharing that video! Your foam project looks fascinating too: https://github.com/kgrgreer/foam3
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A repository of “BASIC Computer Games” code in modern languages
I wrote a BASIC to JS compiler/transpiler that includes all of the programs from "BASIC Computer Games" as examples.
You can try it out in your browser at: https://codepen.io/kgr/full/yLQyLjR
Just select the game you want to to run from the top-left list box, then press the "Compile" button and you'll see the translated JS source in the right text-area. Then press the "Run" button to run it.
The source code for the compiler is available at: https://github.com/kgrgreer/foam3/tree/429f2fd2b4cef0e37996a...
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Architecture diagrams should be code
Sort of related but an interesting idea is take it one step further with the Feature Oriented Active Modeler (FOAM) [1,2] paradigm and use code to model your whole system, which generates diagrams model, and runnable code in whatever language needed. The project is still young and it may not be practical today with the available tooling but it seems like a cool idea and project. It is influenced by the unix principle of “coding the perimeter not the area” which is essentially factoring your dev tasks into building NM capabilities, but instead of building NM things individually build N+M tools that can be composed into N*M capabilities [2].
So with FOAM the idea is if we want to maintain a model of our software, and build it as well, what if we can use one composable tool to generate both, rather than model everything and code it separately.
[1] https://github.com/kgrgreer/foam3
[2] https://foam-framework.github.io/foam/
[3] https://m.youtube.com/watch?v=3Ea3pkTCYx4
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Programming Breakthroughs We Need
https://github.com/kgrgreer/foam3#videos
FOAM is a modelling framework that generates cross-language boilerplate for you, but it takes a much broader view of what constitutes boilerplate than most systems. Typically, it can generate between 95-98% of a working cross-language cross-tier system.
FOAM helps you create features for modelled data. Features include things like a Java/Javascript/Swift classes to hold your modelled data, code to marshall to/from JSON/XML/CSV/etc., various GUI Views, and support for storing your data in various databases or file formats. However, FOAM models are themselves modelled, meaning they're afforded all of the above benefits as well. This lets you apply the MVC technique of having multiple views work against the same underlying data-model concurrently (say a grid and a pie-chart in a spreadsheet), so that you can choose the best view or views for your current need. When treated this way, your code is no longer text (but it can be, if that's one of your views), and you can easily view and store it in many different ways and more easily programmatically manipulate it.
language-server-protocol
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Ollama is now available on Windows in preview
But these are typically filling the usecases of productivity applications, not ‘engines’.
Microsoft Word doesn’t run its grammar checker as an external service and shunt JSON over a localhost socket to get spelling and style suggestions.
Photoshop doesn’t install a background service to host filters.
The closest pattern I can think of is the ‘language servers’ model used by IDEs to handle autosuggest - see https://microsoft.github.io/language-server-protocol/ - but the point of that is to enable many to many interop - multiple languages supporting multiple IDEs. Is that the expected usecase for local language assistants and image generators?
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The Mechanics of mutable and immutable references in Rust
If you tried writing code like the one above, your Rust LSP should already be telling you that what you're doing is unacceptable:
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A guide on Neovim's LSP client
A language server is an external program that follows the Language Server Protocol. The LSP specification defines what type of messages a language server can receive, and also how it should respond. The idea here is that any tool that follows the LSP specification can communicate with a language server.
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The IDEs we had 30 years ago and we lost
> There's a strange dance of IDEs coming and going, with their idiosyncracies and partial plugins.
The Language Server Protocol [1] is the best thing to happen to text editors. Any editor that speaks it gets IDE features. Now if only they'd adopt the Debug Adapter Protocol [2]...
[1] https://microsoft.github.io/language-server-protocol/
[2] https://microsoft.github.io/debug-adapter-protocol/
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The More You Gno: Gno.land Monthly Updates - 6
The Gno Language Server (gnols) is an implementation of the Language Server Protocol (LSP) for the Gno programming language. It is similar to the equivalent “gopls” project for Go, as they can be plugged into your code editor through extensions and allow you to access handy features, such as autocompletion, formatting, and compile-time warnings/errors. Gnols makes writing code simpler, working with several editors to suit your preferences. To try it out, visit the CONTRIBUTING.md file, which contains instructions to get you started. Our current documentation targets Vim, Neovim, and SublimeText, but can likely be used with any editor that supports LSP. Feel free to contribute to improving Gnols and adding more features. It’s well-written, and simple to dive into the code and add more capabilities.
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LSP could have been better
Honestly, you should read some of the docs [0] if these are the sorts of questions you're asking.
[0] https://microsoft.github.io/language-server-protocol/
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Show HN: Postgres Language Server
hey HN. this is a Language Server[0] designed specifically for Postgres. A language server adds features to IDEs (VSCode, NeoVim, etc) - features like auto-complete, go-to-definition, or documentation on hover, etc.
there have been previous some attempts at adding Postgres support to code editors. usually these attempts implement a generic SQL parser and then offer various "flavours" of SQL.
This attempt is different because it uses the actual Postgres parser to do the heavy-lifting. This is done via libg_query, an excellent C library for accessing the PostgreSQL parser outside of the server. We feel this is a better approach because it gives developers 100% confidence in the parser, and it allows us to keep up with the rapid development of Postgres.
this is still in early development, and mostly useful for testers/collaborators. the majority of work is still ahead, but we've verified that the approach works. we're making it public now so that we can develop it in the open with input from the community.
a lot of the credit belongs to pganalyze[1] for their work on libg_query, and to psteinroe (https://github.com/psteinroe) who the creator and maintainer of the LSP.
[0] LSP: https://microsoft.github.io/language-server-protocol/
[1] pganalyze: https://pganalyze.com/
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Refactoring tools
See: https://github.com/microsoft/language-server-protocol/issues/1164
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Nx Console gets Lit
The nxls is a language server based on the Language Server Protocol (LSP) and acts as the “brain” of Nx Console. It analyzes your Nx workspace and provides information on it, including code completion and more.
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How to configure vim like an IDE
LSP stands for "Language Server Protocol", which defines how a language server and an editor (client) can communicate to provide code navigation, completion, etc. (source). Traditional IDE's would have something similar to this baked-in already, but proprietary to their software/language; whereas LSP is an open standard, so anything could implement it.
What are some alternatives?
xv6-public - xv6 OS
intellij-lsp-server - Exposes IntelliJ IDEA features through the Language Server Protocol.
MyDef - Programming in the next paradigm -- your way
tree-sitter-org - Org grammar for tree-sitter
TALA - A diagram layout engine designed specifically for software architecture diagrams
omnisharp-server - HTTP wrapper around NRefactory allowing C# editor plugins to be written in any language.
C4-PlantUML - C4-PlantUML combines the benefits of PlantUML and the C4 model for providing a simple way of describing and communicate software architectures
tree-sitter - An incremental parsing system for programming tools
basic-computer-games - An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
magic-racket - The best coding experience for Racket in VS Code
diagrams - :art: Diagram as Code for prototyping cloud system architectures
friendly-snippets - Set of preconfigured snippets for different languages.