flutter-wonderous-app
Uno Platform
flutter-wonderous-app | Uno Platform | |
---|---|---|
8 | 133 | |
3,739 | 8,440 | |
2.0% | 1.4% | |
9.1 | 10.0 | |
6 days ago | 2 days ago | |
Dart | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flutter-wonderous-app
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Show HN: Shorebird 1.0, Flutter Code Push
Wonderous is an app we've pointed people to in the past. I believe the current version on the App Store uses the newer Impeller rendering engine instead of Skia, but I could be wrong.
https://github.com/gskinnerTeam/flutter-wonderous-app
(Disclaimer: I work on Flutter)
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Dart 3.1 and a retrospective on functional style programming in Dart
Wonderous:
A showcase app for the Flutter SDK.
Built by gskinner in partnership with the Flutter team, Wonderous deliberately pushes visual fidelity, effects and transitions to showcase what Flutter is truly capable of on modern mobile hardware.
https://github.com/gskinnerTeam/flutter-wonderous-app
- Is common import file increase app size (like Wonderous app)?
- Has anyone made a innovative & unconventional flutter UI ?
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Should we use flutter or React Native? (is scrolling laggy?)
I’d recommend going all in on Flutter. Instead of going too deep into the weeds on why, I’d suggest reading through this page about the Flutter 3.3 Wonderous showcase app. Make sure to download it from the App/Play Store to get a feel for it, as I think the hands-on experience of Flutter’s capabilities are more convincing than me typing at you. Then, implement your solution using an architecture similar to what they did by reviewing the code in the Wonderous GitHub repo. It sounds like your project is going so some upfront investment of time wouldn’t hurt too much.
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Anybody know of any good sample apps to learn from or use as UI kits?
Looking here https://m3.material.io/develop/flutter, I saw the Wonderous app which is pretty great. The Google Codelab 'Boring to Beautiful" also gives you a pretty complete, well structured and very responsive app by step 7 too.
- Recommend architecture for Riverpod?
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Creating apps with custom design and animations
And you can see the source code here: https://github.com/gskinnerTeam/flutter-wonderous-app
Uno Platform
- Uno: Create Beautiful Cross Platform .NET Apps Faster
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AvaloniaUI: Create Multi-Platform Apps with .NET
And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
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Ask HN: Cross-platform GUI apps in 2024
also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
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Lee's opinions on Umbraco + naming things
Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
- A Proposal for an asynchronous Rust GUI framework
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Dart 3.1 and a retrospective on functional style programming in Dart
Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/
My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.
On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.
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What is the best for Develop Cross-platform Application ?
5- Uno
- Do you guys think this programmer is right about dotnet?
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Going from React to Vanilla JavaScript
> ...building UIs with the document/element api
When the whole premise is flawed, JSX or not, does it really matter if there is a better or worse way of misusing a technology not meant for UIs?
Leave HTML and JavaScript to Wikipedia and other hypertext document libraries.
Unfortunately, WASM is not there yet, but people are trying: https://platform.uno.
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Xamarin Forms to Uno Platform migration: databinding techniques
Uno Platform is fully open source, under Apache 2.0 license. You can see the license here https://github.com/unoplatform/uno/blob/master/License.md
What are some alternatives?
Flutter - A boilerplate project for Flutter using RiverPod, Dio, go_router, Freezed and generated with very_good_cli
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
codelabs - Flutter codelab examples
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
flutter_cached_network_image - Download, cache and show images in a flutter app
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
chokidar - Minimal and efficient cross-platform file watching library
Mono - Mono open source ECMA CLI, C# and .NET implementation.
gallery - Flutter Gallery was a resource to help developers evaluate and use Flutter
Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).