fluid-simulation-rust
A rewrite of my fluid simulation project entirely in Rust (by AkinAguda)
app-world
A framework agnostic approach to managing frontend application state. (by chinedufn)
fluid-simulation-rust | app-world | |
---|---|---|
1 | 1 | |
17 | 4 | |
- | - | |
4.4 | 1.8 | |
4 months ago | 12 months ago | |
Rust | Rust | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fluid-simulation-rust
Posts with mentions or reviews of fluid-simulation-rust.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-04.
-
Rust: An odyssey of passion
“Rust was originally designed as a systems programming language, similar to C/C++. However, it can also be used for front-end development. One way I have used Rust on the front-end is through WebAssembly. I previously worked on a project that involved building a fluid simulation in the browser. This involved implementing physics and mathematical equations. However, in order to create a visually coherent simulation, many iterations with different values needed to be performed. I initially implemented the simulation in JavaScript, and it worked well. However, I decided to try implementing it in Rust to see how it would compare in terms of performance. The difference was significant - the Rust version was able to perform more iterations in a fraction of the time it took the JavaScript version. You can find the fluid simulation here. Also, in the works, I am working on a library, app universe, that would help Rust developers manage frontend states. It is based on Chinedu's App world.”
app-world
Posts with mentions or reviews of app-world.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-04.
-
Rust: An odyssey of passion
“Rust was originally designed as a systems programming language, similar to C/C++. However, it can also be used for front-end development. One way I have used Rust on the front-end is through WebAssembly. I previously worked on a project that involved building a fluid simulation in the browser. This involved implementing physics and mathematical equations. However, in order to create a visually coherent simulation, many iterations with different values needed to be performed. I initially implemented the simulation in JavaScript, and it worked well. However, I decided to try implementing it in Rust to see how it would compare in terms of performance. The difference was significant - the Rust version was able to perform more iterations in a fraction of the time it took the JavaScript version. You can find the fluid simulation here. Also, in the works, I am working on a library, app universe, that would help Rust developers manage frontend states. It is based on Chinedu's App world.”
What are some alternatives?
When comparing fluid-simulation-rust and app-world you can also consider the following projects:
mk48 - Mk48.io ship combat game
app-universe - A framework agnostic approach to managing frontend application state based on app-world.
wrend - A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.