fluid-simulation-rust VS app-universe

Compare fluid-simulation-rust vs app-universe and see what are their differences.

app-universe

A framework agnostic approach to managing frontend application state based on app-world. (by AkinAguda)
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fluid-simulation-rust app-universe
1 1
17 2
- -
4.4 5.5
4 months ago 6 months ago
Rust Rust
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fluid-simulation-rust

Posts with mentions or reviews of fluid-simulation-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-04.
  • Rust: An odyssey of passion
    3 projects | dev.to | 4 Dec 2022
    “Rust was originally designed as a systems programming language, similar to C/C++. However, it can also be used for front-end development. One way I have used Rust on the front-end is through WebAssembly. I previously worked on a project that involved building a fluid simulation in the browser. This involved implementing physics and mathematical equations. However, in order to create a visually coherent simulation, many iterations with different values needed to be performed. I initially implemented the simulation in JavaScript, and it worked well. However, I decided to try implementing it in Rust to see how it would compare in terms of performance. The difference was significant - the Rust version was able to perform more iterations in a fraction of the time it took the JavaScript version. You can find the fluid simulation here. Also, in the works, I am working on a library, app universe, that would help Rust developers manage frontend states. It is based on Chinedu's App world.”

app-universe

Posts with mentions or reviews of app-universe. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-04.
  • Rust: An odyssey of passion
    3 projects | dev.to | 4 Dec 2022
    “Rust was originally designed as a systems programming language, similar to C/C++. However, it can also be used for front-end development. One way I have used Rust on the front-end is through WebAssembly. I previously worked on a project that involved building a fluid simulation in the browser. This involved implementing physics and mathematical equations. However, in order to create a visually coherent simulation, many iterations with different values needed to be performed. I initially implemented the simulation in JavaScript, and it worked well. However, I decided to try implementing it in Rust to see how it would compare in terms of performance. The difference was significant - the Rust version was able to perform more iterations in a fraction of the time it took the JavaScript version. You can find the fluid simulation here. Also, in the works, I am working on a library, app universe, that would help Rust developers manage frontend states. It is based on Chinedu's App world.”

What are some alternatives?

When comparing fluid-simulation-rust and app-universe you can also consider the following projects:

mk48 - Mk48.io ship combat game

deno - A modern runtime for JavaScript and TypeScript.

wrend - A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.

ruex - Design pattern framework for Rust on top of PureMVC

r3bl-open-core - TUI framework and developer productivity apps in Rust 🦀

app-world - A framework agnostic approach to managing frontend application state.