ffmpeg.wasm
readable-stream
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ffmpeg.wasm | readable-stream | |
---|---|---|
76 | 37 | |
12,983 | 1,015 | |
3.6% | 0.4% | |
8.9 | 5.9 | |
15 days ago | 4 months ago | |
C | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ffmpeg.wasm
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Show HN: I open-sourced the in-memory PostgreSQL I built at work for E2E tests
There's already ffmpeg wasm. I've used it in projects. Works great.
https://github.com/ffmpegwasm/ffmpeg.wasm
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FFmpeg 7.0 Released
There's a low-hanging fruit that I think would make ffmpeg more helpful for regular people.
There's a million terrible websites that offer file conversion services. They're ad-ridden, with god-knows-what privacy/security postures. There's little reason for users to need to upload their files to a third-party when they can do it locally. But getting them to download fiddly technical software is tough - and they're right to mistrust it.
So, there's a WASM version of ffmpeg, already working and hosted at Netlify [1]. It downloads the WASM bundle to your browser and you can run conversions/transformations as you wish, in your browser. Sandboxed and pretty performant too!
If this tool a) was updated regularly b) had a nicer, non-CLI UI for everyday users and c) was available at an easily-Googlable domain name - it would solve all the problems I mentioned above.
[1]: https://ffmpegwasm.netlify.app/
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FFmpeg-online: ffpmeg running on the browser
As their github page says, based on https://ffmpegwasm.netlify.app ...
I'm guessing no one did GPU-optimizations? I saw a web app (not an ffmpeg transpilation) that went clever and used WebGL so it can access the GPU and use its parallel processing capabilities...
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Locoly (locoly.app): an in-browser video editor running all computations locally
ffmpeg.wasm: The engine making all these happen. However, I’m a bit concerned about its current situation. The repo has not been updated for more than six months now, and that’s not a healthy sign for an open-source project. Clearly I was reading the commits wrong. The author mentioned “speed up x264 with SIMD intrinsics” in their roadmap (https://github.com/ffmpegwasm/ffmpeg.wasm/discussions/415), which, if landed, could make such on-device video editors much more competitive.
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[TASK] Reverse Engineer my Web App Before Production
I use https://github.com/ffmpegwasm/ffmpeg.wasm and I want my FFMPEG commands to be hidden from others.
- AWS service for transcoding audio to mp3 and images to jpg?
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I made a simple online video editor with React and ffmpeg
Possibly using this? https://github.com/ffmpegwasm/ffmpeg.wasm
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Newbie question: Is there any possible way to grab metadata from local media files and process them in the webbrowser?
You could try using something like ffmpeg wasm which is a way of using ffmpeg client side in browser. Unfortunately WebAssembly only supports files less than 2 gigabytes, which is a problem for videos. And I don't know if ffmpeg wasm contains ffprobe, so you might have to find another project or try to compile ffprobe to wasm yourself. This stuff is out of my wheelhouse so I can't offer much help.
- Show HN: FFmpeg UI
- Petition to add support for Gopher protocol in Firefox
readable-stream
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How to convert Node.js stream callback functions into an Async Iterator
If it's a readable stream, you can just directly consume it with an async iterator: https://nodejs.org/api/stream.html#streams-compatibility-wit...
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Buffered vs Streaming Data Transfer
Node.js Stream
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What's New in Node.js 21
Note that the older Node.js streams API hasn't been deprecated or removed. It will co-exist with the new API, and it even provides a way to convert from a web stream and vice versa using the .fromWeb() and .toWeb() methods (both added in Node 17, although both methods still retain their experimental status).
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pipesAreFun
Nodejs has piepes with its stream https://nodejs.org/api/stream.html
- Also keep in mind that a one line module always is more than one line of code
- Also keep in mind that a one line module always is more than one line of code. It's documentation, tests, and history in the repo.
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[AskJS] Has anybody implemented and compiled ServiceWorker specification to a standalone executable?
You then want what's invoked by that event to be consumed as a Response. NodeJS has something to replicate this with stream consumers where you can do all the response.text() you normally do.
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The Case for Frameworks
[3] - https://github.com/nodejs/readable-stream/
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Running Go code inside a NodeJS app with WASM (Part 1/2, 2023)
First, we create a NodeJS ReadStream using fs.createWriteStream to open the test.log file in "append" mode. Then we start recursively looping using setTimeout. This simulates an application that logs text in the file at a variable rate. At each iteration:
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Go-like channels in 10 lines of JavaScript
This needs a comparison with streams, which is the standard way to achieve this in Node.js land.
https://nodejs.org/api/stream.html
What are some alternatives?
rust-ffmpeg-wasi - ffmpeg libraries precompiled for WebAsembly/WASI, as a Rust crate.
node-ytdl-core - YouTube video downloader in javascript.
ffprobe-wasm - A Web-based FFProbe. Powered by FFmpeg, Vue and Web Assembly!
through2-concurrent - Simple Node.JS stream (streams2) Transform that runs the transform functions concurrently (with a set max concurrency)
ffmpeg-libav-tutorial - FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: 🇺🇸 🇨🇳 🇰🇷 🇪🇸 🇻🇳 🇧🇷
Highland - High-level streams library for Node.js and the browser
through2 - Tiny wrapper around Node streams2 Transform to avoid explicit subclassing noise
handbrake-js - Video encoding / transcoding / converting for node.js
peek-stream - Transform stream that lets you peek the first line before deciding how to parse it
ffmpeg.js - Port of FFmpeg with Emscripten
graphicsmagick-stream