fetch-stream-audio VS opus-recorder

Compare fetch-stream-audio vs opus-recorder and see what are their differences.

opus-recorder

A library for encoding and decoding web audio as OggOpus. (by chris-rudmin)
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fetch-stream-audio opus-recorder
1 2
318 936
- -
0.0 0.0
about 1 year ago about 1 year ago
JavaScript JavaScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fetch-stream-audio

Posts with mentions or reviews of fetch-stream-audio. We have used some of these posts to build our list of alternatives and similar projects.

opus-recorder

Posts with mentions or reviews of opus-recorder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-01.
  • Push Notifications, WebXR, and better PWA support coming to iOS
    2 projects | news.ycombinator.com | 1 Feb 2022
    In the end, I went with this library for now: https://github.com/chris-rudmin/opus-recorder

    There are issues reported with the latest iOS, though.

  • Flask breaks webpage
    1 project | /r/flask | 4 Aug 2021
    // size of one wav in ms var PACKAGESIZE = 175; // offset proportion for delay from recders ( if .5 recoder2 starts at the midlle of recorder1) var OFFSETRATIO = 0.99; var BRIDGERATIO = 0.05; // audio streamer implementation using https://github.com/chris-rudmin/opus-recorder to record audio data and convert to real 16bit pcm mono wav file // sending wav to flask server using post via ajax blob post function screenLogger(text, data) { log.innerHTML += "\n" + text + " " + (data || ''); // console.log(text); } var recorder = new Recorder({ monitorGain: 0, recordingGain: 1, numberOfChannels: 1, wavBitDepth: 16, encoderPath: "../static/dist/waveWorker.min.js" }); // function startRecording(){recorder.start();console.log("started recording");} document.getElementById("startRecording").addEventListener("click", function(){recorder.start();console.log("start");}); //#region recorder1 recorder.onstart = function(){ screenLogger('Recorder is started'); setTimeout(function(){recorder.stop();},PACKAGESIZE); }; recorder.onstop = function(){ screenLogger('Recorder is stopped'); recorder.start(); }; recorder.onstreamerror = function(e){ screenLogger('Error encountered: ' + e.message ); }; recorder.ondataavailable = function( typedArray ){ console.log(recorder.encodedSamplePosition); console.log("data available"); var dataBlob = new Blob( [typedArray], { type: 'audio/wav' } ); var form = new FormData(); form.append('file', dataBlob, "fileName"); form.append('title', "fileName2"); $.ajax({ type: 'POST', url: 'http://127.0.0.1:5000/send', crossDomain: true, data: form, cache: false, processData: false, contentType: false }).done(function(data,status) { console.log(data,status); screenLogger("result:",data); }); var fileName = new Date().toISOString() + ".wav"; var url = URL.createObjectURL( dataBlob ); var audio = document.createElement('audio'); audio.controls = true; audio.src = url; var link = document.createElement('a'); link.href = url; link.download = fileName; link.innerHTML = link.download; var li = document.createElement('li'); li.appendChild(link); li.appendChild(audio); recordingslist.appendChild(li); }; //#endregion //#region recoder2 var recorder2 = new Recorder({ monitorGain: 0, recordingGain: 1, numberOfChannels: 1, wavBitDepth: 16, encoderPath: "../static/dist/waveWorker.min.js" }); recorder2.onstart = function(){ screenLogger('Recorder 2 is started'); setTimeout(function(){recorder2.stop();},PACKAGESIZE*BRIDGERATIO); }; recorder2.onstop = function(){ screenLogger('Recorder 2 is stopped'); recorder2.start(); }; recorder2.onstreamerror = function(e){ screenLogger('Error encountered: ' + e.message ); }; recorder2.ondataavailable = function( typedArray ){ console.log("data available 2 "); var dataBlob = new Blob( [typedArray], { type: 'audio/wav' } ); var form = new FormData(); form.append('file', dataBlob, "fileName"); form.append('title', "fileName2"); $.ajax({ type: 'POST', url: 'http://127.0.0.1:5000/send', crossDomain: true, data: form, cache: false, processData: false, contentType: false }).done(function(data,status) { console.log(data,status); screenLogger("result:",data); }); var fileName = new Date().toISOString() + ".wav"; var url = URL.createObjectURL( dataBlob ); var audio = document.createElement('audio'); audio.controls = true; audio.src = url; var link = document.createElement('a'); link.href = url; link.download = fileName; link.innerHTML = link.download; var li = document.createElement('li'); li.appendChild(link); li.appendChild(audio); recordingslist.appendChild(li); }; //#endregion

What are some alternatives?

When comparing fetch-stream-audio and opus-recorder you can also consider the following projects:

audioMotion-analyzer - High-resolution real-time graphic audio spectrum analyzer JavaScript module with no dependencies.

BootstrapBlazor - A set of enterprise-class UI components based on Bootstrap and Blazor

fetch-progress-indicators - Progress indicators/bars using Streams, Service Workers, and Fetch APIs

noisecraft - Browser-based visual programming language and platform for sound synthesis.

mobbler - Analog music creation and realtime visual performance in your browser

react-xr - 🤳 VR/AR with react-three-fiber

wam-openstudio - Multitrack Web Audio Modules DAW Open source, using C++ (Emscriten-WebAssembly) for the audio processing and the plugins automations, in the audio-thread.

opustags - Ogg Opus tags editor

outreachy - Repo to receive contributions from Outreachy applicants

Olaf - Olaf: Overly Lightweight Acoustic Fingerprinting is a portable acoustic fingerprinting system.

wasm-pandoc - Pandoc compiled into WebAssembly by Asterius. 📚

waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.