fe
lume
fe | lume | |
---|---|---|
43 | 9 | |
1,562 | 941 | |
0.4% | - | |
8.4 | 0.0 | |
2 days ago | 6 months ago | |
Rust | Lua | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fe
-
Fe or Solidity, which is better?
For more information check the official Fe and foundry installation guide.
-
fe: A tiny, embeddable language implemented in ANSI C
Not to be confused with Fe, the Ethereum language: https://fe-lang.org/
- Fe: next generation smart contract language for Ethereum
- Daily General Discussion - September 30, 2022
-
Are there plans to make Solidity better or safer in the future?
And Fe: https://fe-lang.org/
- Fe – A statically typed, smart contract language for Ethereum
-
Are there any serious alternatives to Solidity in 2022?
Fe? But no one is talking about it, even if its repo is from the official Ethereum account
lume
- fe: A tiny, embeddable language implemented in ANSI C
-
What would be the significant benefits if one would develop equivalent libraries that are available for Python for Lua/Nelua?
Lua is a small language and its "standard library" is very minimal. Lua's intended for embedding so usually the host program provides a broader standard library by exposing functions to lua. However, there are several standard library packages for lua: batteries and lume are focused on gamedev; Penlight aims at bringing the breadth of python's stdlib to lua; plenary.nvim for nvim plugins; and probably more for other domains. I'd definitely recommend checking these out to help get closer to functionality level of most other languages (I use both lume and batteries, but dropped penlight awhile back because I found some implementations confusing/overcomplicated/inconsistent).
-
The first release of DeathVim
Making a lua-based distro might benefit from packing in an existing lua utility library instead of starting your own: lume (useful single file of utilities) or batteries (organized into modules).
-
Thoughts on LUA?
Second, hot reload actually works and is usually instant. (lume has one you can adapt, I use gabe's class system and reload since it's already integrated). Since an instance of an object is a table, and functions on the object are elements in a table, you can swap out functions for their new values and keep your current state. By comparison, Unity's C# hot code reloading requires you to serialize your state because it needs to unload the AppDomain. It needs to rebuild the world with the new types. Most serialization occurs automatically, but often it doesn't and you need to add special callbacks to make it work. Regardless, for projects of any real size, it's slow. Not sure how Unreal's Live++ (Live Coding) works, but seems like you can't edit .h files.
-
Idiomatic way to differentiate an ordered table from an unordered one?
From lume:
-
JS-object-like functions for lua tables
Or check out Lume.
-
Lua Table Serializatio
Yeah, lume is not a tiny library, but you can simply take only the functions you need from it. It's source code is very easy to read and (de)serialization implemented there in pretty minimalistic way.
-
Spreading tables in Lua
I'm not very familiar with javascript and its spreading operator, but it seems to me that something similar is in lume. Check out lume.extend and lume.merge.
What are some alternatives?
foundry - Foundry is a blazing fast, portable and modular toolkit for Ethereum application development written in Rust.
DeathVim - A quick neovim setup.
openzeppelin-contracts-upgra
lua-cjson - Lua CJSON is a fast JSON encoding/parsing module for Lua
openzeppelin-contracts-upgradeable - Upgradeable variant of OpenZeppelin Contracts, meant for use in upgradeable contracts.
Penlight - A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.
chains - provides metadata for chains
batteries - Reusable dependencies for games made with lua (especially with love)
plutus - The Plutus language implementation and tools
fe - A tiny, embeddable language implemented in ANSI C
cardano-node - The core component that is used to participate in a Cardano decentralised blockchain.
glsp - Language Server Protocol SDK for Go