fastglobal VS mica

Compare fastglobal vs mica and see what are their differences.

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fastglobal mica
2 1
1,126 0
0.0% -
0.0 10.0
about 1 year ago over 1 year ago
Elixir C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fastglobal

Posts with mentions or reviews of fastglobal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-23.
  • Show HN: I rewrote the 1990's LambdaMOO server from scratch
    8 projects | news.ycombinator.com | 23 Sep 2023
    > State has to be owned by a process - who owns the state of the world? ... Keep in mind, when data is passed "between" processes it is deep copied.

    The Erlang runtime has other stateful things besides processes, and manipulating data within these and/or getting a handle on data in these places doesn't necessarily involve copying.

    • ETS tables, which hold state privately to themselves (with copying in/out) in a similar way to how processes do. If you manipulate data inside ETS tables by "sending compute to data" (think Redis INCR) rather than by "sending data to compute", then no copying happens.

    • "Globals" in the form of data compiled into read-only versioned modules loaded into the modules table and available to be referenced from any/all active processes, only copied if the module gets unloaded before the process dies. (Originally this was just a design pattern — https://github.com/discord/fastglobal — but it eventually became its own runtime feature in Erlang 22, https://www.erlang.org/doc/man/persistent_term).

    • Large binaries (anything over 64 bytes) aren't allocated in an actor's memory arena, but instead are allocated in a special global-per-node binaries heap, and then ref-counted, where each actor-process holds one reference to each large-binary it's using, and then each read-only slice of that binary, in turn holds a reference to the per-actor reference handle for the binary. One clever technique for sharing a large "database" of data between many actors, is to store the data encoded in a large binary in an encoding that is efficient to partwise-decode; and have the "lookup" operation just parse+decode the appropriate data out of the binary. (This is how erlang:module_info/2 used to work — the global modules-table itself holding a set of references to the loaded modules' binaries, which module_info would then parse metadata out of on demand.)

  • Issue
    1 project | /r/Pionex | 14 Dec 2021

mica

Posts with mentions or reviews of mica. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-23.
  • Show HN: I rewrote the 1990's LambdaMOO server from scratch
    8 projects | news.ycombinator.com | 23 Sep 2023
    I've done the "whole new thing" before, too. 20ish years ago, tho I only have a few fragments of what I worked on back then: https://github.com/rdaum/mica being one of them I found on an old drive. Not complete.

    But sticking with compatibility has allowed me to enforce development discipline, basically. And then I'll move it onwards from there.

    Re: world state / transactions -- yeah, basically all I/O and mutations happen in a transactional context, and then at commit time conflicts are resolved; if they're not resolve-able, the transaction is retried in a new state. As for overhead, yes potentially maybe a lot, but it's also a solvable problem; this is how an MVCC SQL database (like, even Postgres) works. TLDR it's likely inefficient now, but I believe I can make it efficient. And I think it's the best to solve the shared world state problem and still meet user's expectations of consistency.

    Re: the MOO client, it's `rmoo.el`: https://github.com/lisdude/rmoo -- it's been around for a long time (25, 30 years?) and it and/or MOO.el (another emacs one) are how/why I learned emacs in the first place. I had to patch my local copy to make it work with emacs 29.1.

What are some alternatives?

When comparing fastglobal and mica you can also consider the following projects:

mudmixer - MUDMixer is an add-on for MUD clients that enriches the gaming experience with connection mixing functionality and a variety of other features.

wireguardex - Configure WireGuard® interfaces in Elixir using Rust NIFs.

rmoo - A major mode for interacting with MOOs.

nmoo - An enhanced LambdaMOO-like MOO

ex_hash_ring - A fast consistent hash ring implementation in Elixir.

tinyfugue - TinyFugue - Rebirth

EtaMOO - A new implementation of the LambdaMOO server

moor - A rewrite of the classic LambdaMOO server; but in Rust and on a modern tech stack