fabulously-optimized
spring-native
fabulously-optimized | spring-native | |
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35 | 19 | |
857 | 2,772 | |
2.5% | - | |
9.4 | 8.6 | |
3 days ago | about 1 year ago | |
Python | Java | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fabulously-optimized
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One thing bedrock has that java wants? Leaves changing colour according to the "season"
There are some features that optifine has that sodium doesn’t, but there are tons of mods that add them. You can find a list here, but Fabulously Optimized is a well-known and popular modpack that adds sodium, other performance mods, missing optifine features, and much more. You can also use Prism Launcher (a fork of MultiMC) for an automatic install of Fabulously Optimized with auto updates, and to be able to manage your mod packs and launch them with single clicks instead of having to manually change your mods. Alternatively, if you won’t use shaders or resource packs, Simply Optimized is essentially a “lite version of fabulously optimized without all the QOL mods like connected textures or the shaders mod (I’d recommend adding zoomify for the optifine zoom). Let me know if you have questions
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could anyone pls help me... ive tried everything and minecraft is still not working properly.
Have you tried this https://github.com/Fabulously-Optimized/fabulously-optimized
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Will the new toolkit enable better performance for Minecraft?
There's a really cool modpack called Fabulously Optimized that should boost your FPS considerably. See https://github.com/Fabulously-Optimized/fabulously-optimized/
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How to turn off better grass on the fabulously optimized modpack
Right right. I only mentioned that because it was the only one listed with the word grass in here https://github.com/Fabulously-Optimized/fabulously-optimized/blob/main/INCLUDED-MODS.md
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[java] I have more than enough power to run minecraft at over 400 fps in vanilla yet I constantly get stutters that send my framerate to the 40s. Any solution? This has been a problem for a year
OptiFine isn't liked by the modding community nowadays, being closed-source, kinda slow and doesn't run on Fabric. I'd suggest Fabulously Optimised, the modpack, over OptiFine.
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What's your startup ritual when you create your own modpack, for good performance?
Have a look at the Fabulously Optimized Modpack. It is a Vanilla+ (Fabric) modpack optimized for maximum performance and has a bunch of QoL mods. Check the compatibility of these and whether these fit in your modpack. I do this everytime I start playing a new modpack.
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Low FPS with shader
you can try getting some of the mods under the smooth section in this list: https://github.com/Fabulously-Optimized/fabulously-optimized/blob/main/INCLUDED-MODS.md but other than that i can recommend assigning a key to turn shaders off when near large create contraptions which is what i usually do. you see shaders + large create contraptions dont work well unless you have a 4090 or something so sadly there is no way of fixing it. you can also try other shaders that are more optimized like this one: https://www.curseforge.com/minecraft/customization/chocapic13-shaders
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Folia – Multithreading Coming to your Minecraft server
See https://github.com/Fabulously-Optimized/fabulously-optimized...
- Any optifine alternative you can recommend for technical players?
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Can someone please give me some Minecraft performance mods that I can use btw my laptop is a Lenovo ideapad 110-15ACL
If you feel comfortable using CurseForge's launcher to manage modpacks, this is a quick and easy option for the maximum performance you'll ever get out of Minecraft. It is currently at 1.19.2, but the github lists all the mods included which may have 1.19.3-compatible versions. You can also see the changes to the configs.
spring-native
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Measuring Java 11 Lambda cold starts with SnapStart - Part 4 Using Spring Boot Framework
It was probably not a very good idea to write Lambda using Java programming language and Spring Boot Framework. Despite the well-spread usage and knowledge of this framework, the fact that Spring (Boot) heavily uses reflection and takes time to start the embedded Web Application Server led to very big cold starts which we'll explore in the next section. But now with SnapStart on AWS and GraalVM Native Image Support we have two more options how to optimize those cold starts. So let's explore how to write Lambda function using the Spring Boot. The code of this sample application (the same as for the first 3 parts but rewritten to use Spring Boot) can be found here. It provides AWS API Gateway and 2 Lambda functions: "CreateProduct" and "GetProductById". The products are stored in the Amazon DynamoDB. We'll use AWS Serverless Application Model (AWS SAM) for the infrastructure as a code.
- Compile the Minecraft Server (Java Edition) to Native with GraalVM Native Image
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Introducing Spring Native for JHipster: Serverless Full-Stack Made Easy
During this experience, I was surprised to find that Spring Native doesn't support caching yet. I believe this support will be added by the community soon. In the meantime, if you're looking to start/stop your infra as fast as possible, you probably don't care about caching. Caching is made for long-lived, JVM-strong, JVM-loving apps.
- Spring Native – Native Executables for GraalVM Image Compiler
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Podrá Spring Native revivir a Java?
fuente: https://spring.io/blog/2021/03/11/announcing-spring-native-beta
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Annotation-free Spring
As I just found out thanks to a comment from another Redditor, spring-aot will be getting some functional configuration compile time generation support in Spring Native's next release
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Curious about opinions of the best cloud native microservice Java framework
Not sure how far they are currently, but have you heard of Spring Native? https://spring.io/blog/2021/03/11/announcing-spring-native-beta
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"Java Guitar Hero!", — Hanno Embregts
I have to say Spring. Because it is so mature and well-documented. Sure, it is bloated sometimes and not very well-suited for small JAR packages. And I have tried other frameworks as well, but I find that I keep returning to Spring. Especially since Spring keeps adding features that caused competing framework to have an edge over Spring, like native images with Spring Native for example.
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Kotlin Team AMA #3: Ask Us Anything
Our next steps are : provide great Kotlin/JVM/Native (Native with Kotlin JVM via GraalVM native images) support via https://github.com/spring-projects-experimental/spring-native/, empowering multiplatform development (with Kotlin/JS frontend for example), translating Spring Boot documentation to Kotlin (via a contribution from Kotlin team), make sure that some APIs like WebTestClient currently broken with Kotlin due to some type inference bugs with recursive generic types become usable.
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Is it right to use Spring & Spring boot?
I doubt micronaut has better runtime performance. You're probably talking about startup time and this point is moot with either https://github.com/dsyer/spring-boot-auto-reflect Or https://spring.io/blog/2021/03/11/announcing-spring-native-beta
What are some alternatives?
Iris - (WIP) A new shaders mod for Minecraft intended to be compatible with existing ShadersMod/Optifine shaders
ktor - Framework for quickly creating connected applications in Kotlin with minimal effort
Minecraft-Region-Fixer - Python script to fix some of the problems of the Minecraft save files (region files, *.mca).
Quarkus - Quarkus: Supersonic Subatomic Java.
LCLPy - A debloated, feature rich and CLI based launcher for Lunar Client. Made in Python. Available on Linux & Windows.
Micronaut - Micronaut Application Framework
UsefulMods - Just a list of useful mods
kotlinx.serialization - Kotlin multiplatform / multi-format serialization
optichime - Rust app for converting OptiFine resource packs to Chime
Spring Boot - Spring Boot
sodium-fabric - A Fabric mod designed to improve frame rates and reduce micro-stutter
Vert.x - Vert.x is a tool-kit for building reactive applications on the JVM