explainers
three.js
explainers | three.js | |
---|---|---|
13 | 451 | |
365 | 98,992 | |
0.0% | - | |
6.5 | 9.9 | |
29 days ago | 5 days ago | |
JavaScript | JavaScript | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
explainers
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What type of web design is this called? It's one of the best I've ever seen!
There are some attempts at introducing a tag to the HTML spec to natively render 3d models but the responses from the developer community are mixed. People want flexibility which is why exposing lower level APIs that people then can write wrappers for is often the better solution.
- Show HN: USDZ.app Create Photogrammetry/AR Experiences in your browser
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Ask HN: Is VRML (Virtual Reality Modeling Language) Relevant to Metaverse?
Historically perhaps! I'm not sure how so.
These days, the only entity I'm aware of trying to help the web forward with 3D that I have seen is a company I criticize frequently for holding the web back, Apple. They have been working to add a element[1].
Also happy to see Apple add BroadcastChannel and File System Access in Safari tech preview 131.
I'm still uncomfortable/alarmed having a general purpose device that's incapable of running all but a single possible web browser engine, and it's frustrating that incredibly empowering rich capabilities like Web MIDI are simply discarded (on valid security grounds, but still a vital capability I think we need to figure out how to allow). But Model or something like it is good solid declearative web innvoation (clawing back what's been javascripts). Templates were good, solid, declarative web innovation (clawing back what's been javascript's). And a lot of nuts and bolts to eventually finally seem to make it into Safari. I think I might be able to go to DEFCON 3 some day on my Safari feels.
[1] https://github.com/WebKit/explainers/tree/main/model https://news.ycombinator.com/item?id=28353997 (2 months ago, 232 comments)
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can I use a 3D model as an item inside a CSS container to create a grid of 3D items?
I believe this is more or less the same with the element that WebKit (Apple/Safari) is proposing. https://github.com/WebKit/explainers/tree/main/model
- Evolution
- Apple proposes adding "model" element to HTML that displays 3D content
- WebKit proposes adding a <model> element to HTML that displays 3D content using a renderer built-in to the browser
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Hacker News top posts: Aug 31, 2021
Apple proposes adding "model" element to HTML that displays 3D content\ (47 comments)
three.js
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I've made game engine (I think)
Hi! With Python and ThreeJS (https://threejs.org/) I have made app to make easy 3d visualisation, which you can test in browser. Like this:
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Implementing 3D Graphics in React
In React, there are different libraries for rendering 3D. In this article, we will focus on how to use the Three.js Library, React Three Fiber library, and the React Three Drei library for creating 3D objects.
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
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Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
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JavaScript Libraries That You Should Know
7. three.js
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React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
- JPEG XL Is a Stupid Name
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Things you should know before learning Three.js
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.
What are some alternatives?
model-viewer - Easily display interactive 3D models on the web and in AR!
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
A-Frame - :a: Web framework for building virtual reality experiences.
framer/motion - Open source, production-ready animation and gesture library for React
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
processing.js
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.