euphoria
DefendTheKing
euphoria | DefendTheKing | |
---|---|---|
- | 1 | |
53 | 9 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | almost 9 years ago | |
Haskell | Haskell | |
LicenseRef-PublicDomain | LicenseRef-GPL |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
euphoria
We haven't tracked posts mentioning euphoria yet.
Tracking mentions began in Dec 2020.
DefendTheKing
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How was your study routine to become good at haskell?
In COVID I polished and released my Python implementation of the game which I actually did years before the Haskell one, mainly because it kept working while my Haskell implementation bit-rotted due to my choice to use the library GLUT which has since stopped working.
What are some alternatives?
Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems
sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages
reactive-banana - Library for functional reactive programming in Haskell.
spice - An FRP-based game engine written in Haskell.
dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions
reflex-dynamic-containers - dynamic containers for reflex
netwire - FRP library
ordrea - Push-pull implementation of discrete FRP with totally-ordered switchers
rhine - Haskell Functional Reactive Programming framework with type-level clocks
AFSM - Arrowized functional state machines