ethernet VS tokio

Compare ethernet vs tokio and see what are their differences.

ethernet

Package ethernet implements marshaling and unmarshaling of IEEE 802.3 Ethernet II frames and IEEE 802.1Q VLAN tags. MIT Licensed. (by mdlayher)

tokio

A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ... (by tokio-rs)
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ethernet tokio
13 196
270 24,761
- 1.8%
2.7 9.5
about 2 years ago 4 days ago
Go Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ethernet

Posts with mentions or reviews of ethernet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.
  • Writing a Network Scanner using Python
    2 projects | dev.to | 26 Feb 2024
    After creating the ARP Request packet we need to now create an Ethernet Frame. The Ethernet frame contains fields such as Source and Destination Hardware (MAC) among others. Now, as the communication inside a network is carried out using the MAC Address, we can set the value of destination hardware address field to theMAC Address to which we want to communicate. Learn more about Ethernet Frame here.
  • Ethernet Is Still Going Strong After 50 Years
    1 project | news.ycombinator.com | 17 Nov 2023
  • Twincat Master does not find couplers
    1 project | /r/PLC | 29 Apr 2023
  • Ask HN: Any lightweight protocol on top of Ethernet without TCP/IP?
    1 project | news.ycombinator.com | 28 Apr 2023
    You can send raw packets with something like this [1] [2].

    I imagine you want to test the approach is software before implementing it in an FPGA.

    You can then construct Ethernet frames to be as simple as you like [3].

    This question seems like what you might be trying to do [4].

    [1] https://stackoverflow.com/questions/12229155/how-do-i-send-a...

    [2] https://stackoverflow.com/questions/57133295/how-can-i-liste...

    [3] https://en.wikipedia.org/wiki/Ethernet_frame

    [4] https://stackoverflow.com/questions/815758/simple-serial-poi...

  • Manipulating internet and wireless connections with different protocols
    2 projects | /r/rust | 2 Apr 2023
    Ethernet frame structure (https://en.wikipedia.org/wiki/Ethernet_frame)
  • MAC Address vs local IP?
    1 project | /r/netsecstudents | 15 Feb 2023
    Some communication does happen at the MAC level, like ARP, but these days it's all done with the expectation that your machine is going to be making use of TCP/IP. So this layer 2(-ish) protocol really just exists to establish the addressing. So the point of a private IP is mainly because all of the typical communication protocols we use expect one. Could you make something work without one? MAC-to-MAC? Yes, that's ethernet traffic, and the Wikipedia page shows the source and destination MACs as part of the structure of the header of a frame.
  • Am I understanding how switches work correctly?
    1 project | /r/homelab | 14 Dec 2022
    I find looking at the header structure directly helps me to wrap my head around it. At layer 2 you are dealing exclusively with Ethernet frames which have a number of fields in their header that indicate their source and destination MAC addresses, among other things. These frames are what the switch builds it's CAM table from and it uses that table to forward traffic, and for a layer 2 switch that is the entire picture.
  • Help with L2 Networking Frames
    1 project | /r/homelab | 21 Oct 2022
  • Ethernet frames
    1 project | /r/ccna | 7 Apr 2022
    The preamble and SFD (and IPG) are not part of the frame, they are part of the Layer 1 Packet. This is one of the most common Ethernet misconceptions. See Wikpedia's Ethernet Frame article.
  • Application of Digital Communications to Personal Life
    1 project | /r/ECE | 12 Dec 2021
    Wrong layer. :) This is later two, or the Data Link layer. https://en.wikipedia.org/wiki/Ethernet_frame

tokio

Posts with mentions or reviews of tokio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-05.
  • On Implementation of Distributed Protocols
    23 projects | dev.to | 5 Apr 2024
    Being able to control nondeterminism is particularly useful for testing and debugging. This allows creating reproducible test environments, as well as discrete-event simulation for faster-than-real-time simulation of time delays. For example, Cardano uses a simulation environment for the IO monad that closely follows core Haskell packages; Sui has a simulator based on madsim that provides an API-compatible replacement for the Tokio runtime and intercepts various POSIX API calls in order to enforce determinism. Both allow running the same code in production as in the simulator for testing.
  • I pre-released my project "json-responder" written in Rust
    11 projects | dev.to | 21 Jan 2024
    tokio / hyper / toml / serde / serde_json / json5 / console
  • Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
    12 projects | dev.to | 4 Jan 2024
    tokio - An asynchronous runtime for Rust
  • Top 10 Rusty Repositories for you to start your Open Source Journey
    11 projects | dev.to | 19 Dec 2023
    3. Tokio
  • API Gateway, Lambda, DynamoDB and Rust
    5 projects | dev.to | 5 Dec 2023
    The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
  • The More You Gno: Gno.land Monthly Updates - 6
    8 projects | /r/Gnoland | 30 Nov 2023
    Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
  • Consuming an SQS Event with Lambda and Rust
    7 projects | dev.to | 3 Nov 2023
    Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
  • netcrab: a networking tool
    4 projects | dev.to | 14 Oct 2023
    So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
  • Thread-per-Core
    3 projects | news.ycombinator.com | 6 Oct 2023
    Regarding the quote:

    > The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.

    Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.

    Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.

    Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.

  • PHP-Tokio – Use any async Rust library from PHP
    7 projects | news.ycombinator.com | 27 Aug 2023
    The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).

    php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).

What are some alternatives?

When comparing ethernet and tokio you can also consider the following projects:

gopacket - Provides packet processing capabilities for Go

async-std - Async version of the Rust standard library

NFF-Go - NFF-Go -Network Function Framework for GO (former YANFF)

Rocket - A web framework for Rust.

llb

hyper - An HTTP library for Rust

gosnmp - An SNMP library written in Go

futures-rs - Zero-cost asynchronous programming in Rust

gopcap - A simple wrapper around libpcap for the Go programming language

smol - A small and fast async runtime for Rust

water - A simple TUN/TAP library written in native Go.

rayon - Rayon: A data parallelism library for Rust