esper VS python-tcod-ec

Compare esper vs python-tcod-ec and see what are their differences.

esper

An ECS (Entity Component System) for Python (by benmoran56)

python-tcod-ec

Entity/Component containers for implementing composition over inheritance. Works well with type hinting. (by HexDecimal)
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esper python-tcod-ec
7 3
520 1
- -
6.8 5.8
9 days ago 30 days ago
Python Python
MIT License MIT License
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esper

Posts with mentions or reviews of esper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-27.

python-tcod-ec

Posts with mentions or reviews of python-tcod-ec. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-03.
  • Sharing Saturday #452
    6 projects | /r/roguelikedev | 3 Feb 2023
    I've also added a new class called Composite to tcod-ec which allows for multiple components per class and looking up components by a base class. While this is more flexible than ComponentDict I feel that the extra complexity detracts from its usefulness greatly and the new container quickly leads into anti-patterns in my attempts to use it. I struggle to make examples for Composite which couldn't be better expressed in other ways. So far it feels like the restrictions of ComponentDict are a feature rather than a flaw.
  • does an ECS system need unique identifier ( uuid ) ?
    3 projects | /r/roguelikedev | 3 Feb 2023
    For my own project I've been skipping the entity repository and systems and implementing only entity/component frameworks for practice and since I might not need systems most of the time (although there are big downsides for entities and components not being in a repository). My own project can be found here.
  • Dates are set for the 7DRL Challenge 2023!
    1 project | /r/roguelikedev | 5 Jan 2023
    I don't have ECS yet, I've tried the current Python libraries but didn't like their typing support, so right now I'm experimenting with basic EC frameworks. I have a decent example right now, and it should be clear how this is better than the Python tutorials implementation.

What are some alternatives?

When comparing esper and python-tcod-ec you can also consider the following projects:

snecs - A straightforward, nimble ECS for Python

megastructures-prototypes - Prototypes for the MEGASTRCUTURE roguelike game project

pyglet - pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.

VeraDungeon-Rogue - My roguelike game in Python

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

Summoing Pixel Dungeon - The expansion for Shattered Pixel Dungeon

Eggster - A game made for the Pygame Community Easter Jam 2023

EuroRogue - ASCII Roguelike with Euro Strategy Board Game Influences

ecs-faq - Frequently asked questions about Entity Component Systems

python-tcod-ecs - Python sparse-set ECS with strong type-hinting. Supports entitiy relations.

raylib-py - A Python binding for the great C library raylib.