enhanced-terrain-layer
By ironmonk88
Dynamic-Effects-SRD
A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time (by kandashi)
Our great sponsors
enhanced-terrain-layer | Dynamic-Effects-SRD | |
---|---|---|
4 | 10 | |
23 | 19 | |
- | - | |
3.8 | 1.8 | |
7 months ago | over 2 years ago | |
JavaScript | ||
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
enhanced-terrain-layer
Posts with mentions or reviews of enhanced-terrain-layer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-10.
-
Canvas drawing failed warning
I got this error too, and it was due to a newer version of the Enhanced Terrain Layer module. Rolling it back to 10.6 fixed the issue. See bug report here.
-
What VTT is best suited for Pathfinder?
Enhanced Terrain Layer: https://github.com/ironmonk88/enhanced-terrain-layer
-
Necessary/Useful Modules & current version update?
Enhanced Terrain Layer
-
A few questions about the Pathfinder 2e system
For difficult terrain there's also modules... modules for everything! :-) We're using the Drag Ruler module and its addon PF2E Drag Ruler Integration for measuring distances directly. Works great. Now, there's a possibility to use that module with another one for difficult terrain, Terrain Ruler (https://foundryvtt.com/packages/terrain-ruler) and/or Enhanced Terrain Layer (https://github.com/ironmonk88/enhanced-terrain-layer).
Dynamic-Effects-SRD
Posts with mentions or reviews of Dynamic-Effects-SRD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
-
Handy 5e Modules List
Dynamic-Effects-SRD - A compendium pack for SRD items, feats etc configured for use with Dynamic Active Effects. The partner module to this, the Midi-SRD has all of these items and all the SRD spells configured for use with Midi QOL.
-
Necessary/Useful Modules & current version update?
Dynamic-Effects-SRD
-
best optimal version
There is no spells compendium in the DAE SRD module. It only contains Items and Feats.
- What's your D&D unpopular opinion?
-
Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
-
Staff of Power and Attribute Keys
I was half right...the DAE SRD Items has the Staff of power with everything built in. If you have the Dynamic-Effects-SRD module and the Midi-SRD module installed and active, there is a compendium with DAE DRD magic items.
-
DAE Rage Application Macro
Have you tried installing different version of SRD? https://github.com/kandashi/Dynamic-Effects-SRD/releases (or downloading files and unpacking them in Data/modules). Also dedicated condition for Rage done in CUB https://foundryvtt.com/packages/combat-utility-belt/ could resolve your problem (there is an option to set up effects per condition) and players should be able to set conditions out of the box.
-
(Code Question) How to get a item from a installed compendium ?
My use case is i don't want to rewrite the active effects for a item already present and tested on the https://github.com/kandashi/Dynamic-Effects-SRD and similar project.
-
Looking for a little help to set up a "bless" effect automation (5e)
**https://github.com/kandashi/Dynamic-Effects-SRD
-
Dynamic Active Effects spells not working
Second, some spells like Haste require some macros to be imported from the DAE-SRD compendium. Check out the DAE-SRD Github for additional details.
What are some alternatives?
When comparing enhanced-terrain-layer and Dynamic-Effects-SRD you can also consider the following projects:
FoundryVTT-hotbar-uses
dae
PF2e-Target-Damage - Discord: @vauxs
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
midi-qol
monks-active-tiles
foundryvtt-magic-items
foundryvtt-pf2e-f-is-for-flatfooted - FoundryVTT Module - PF2e F is for Flatfooted
midi-srd
pf2e - A community contributed game system for Pathfinder Second Edition.
automated-jb2a-animations
enhanced-terrain-layer vs FoundryVTT-hotbar-uses
Dynamic-Effects-SRD vs dae
enhanced-terrain-layer vs PF2e-Target-Damage
Dynamic-Effects-SRD vs dfreds-convenient-effects
enhanced-terrain-layer vs FoundryVTT-Drag-Upload
Dynamic-Effects-SRD vs midi-qol
enhanced-terrain-layer vs monks-active-tiles
Dynamic-Effects-SRD vs foundryvtt-magic-items
enhanced-terrain-layer vs foundryvtt-pf2e-f-is-for-flatfooted
Dynamic-Effects-SRD vs midi-srd
enhanced-terrain-layer vs pf2e
Dynamic-Effects-SRD vs automated-jb2a-animations