engineering-management
GameDevMind
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engineering-management | GameDevMind | |
---|---|---|
9 | 9 | |
7,189 | 4,375 | |
- | - | |
6.7 | 7.7 | |
7 days ago | 2 months ago | |
Shell | Shell | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
engineering-management
- Engineering Management and Tech Leadership
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Engineering Manager Resources
Lots of good resources here - https://github.com/charlax/engineering-management
- charlax/engineering-management: A collection of inspiring resources related to engineering management and tech leadership
- A collection of inspiring resources related to engineering leadership
- A collection of inspiring resources related to engineering management and tech leadership
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engineering manager resouces/experts
https://github.com/charlax/engineering-management has always been a favorite of mine. I really appreciate that not all resources listed hold the same beliefs!
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Engineering Management
Indeed. I found other awesome lists that cover these topics and linked them instead. Check out https://github.com/charlax/engineering-management and https://github.com/LappleApple/awesome-leading-and-managing as examples.
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The Engineering Manager's Booklist
https://github.com/charlax/engineering-management#1-1
GameDevMind
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Should I get a Computer Science degree if I want to get into game development?
You can check out this https://github.com/gonglei007/GameDevMind/blob/main/README-en.md to get more references.
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Just sold my company - now I want to make my dream happen by creating a game studio
Congratulations, buddy! I admire you. You sold your company and earn the money. But we just closed our company with no money. We are a mobile (online)game company in China before closing(running for 10 years), I'm the CTO and partner of this company. Now, I and my technical buddies(more than 10) focus on a new direction--It's technical support. Our last company was closed. But our game is operated by a new business partner who is similar to you. He is good at game marketing and operating. And we are in charge of maintaining and new features developed for this game. And on my part-time, I'm writing material game dev things about technology. And I created an open-source repo on GitHub to put them in. It's not about the tech detail. It's what the game company(technical team) needs to think about on the technical aspect. I hope it could be useful for you. You can take a look at it here: https://github.com/gonglei007/GameDevMind/blob/main/README-en.md But, I'm too busy to maintain it, it's only the Chinese version now. If you hope to know some parts of it, just tell me. I'll try to translate it when I have time. Or if you want to know something about the local game market or third-party services in Asia or in China, I can also share it with you. Because we've already cooperated with many providers. In the end, hope you getting your dreams soon.
- 3.1.4.Client Network System | Game Development
- Hello everyone! Here is Game Technology Center for developers.
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Are you a game developer? Looks here.
Click Here to read Game Development Full Materials (Open Source) .
- A useful game development material repository on GitHub.
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Game development technical stuff all in one
(Chinese) https://github.com/gonglei007/GameDevMind
- An open sources game development technical brief map repository on GitHub
What are some alternatives?
SUBLIME - Semantically Understanding Bias with LIME. Using the LIME-RS Algorithm to understand bias in recommender systems.
Ut99Mods - A collection of my hand-made mods for one of my my favorite games - Unreal Tournament '99!
the-engineering-managers-booklist - Books for people who are or aspire to manage/lead team(s) of software engineers
Junior - AI-First IDE which fully codes itself: No code was written by humans here.
awesome-leading-and-managing - Awesome List of resources on leading people and being a manager. Geared toward tech, but potentially useful to anyone.
crumb-cube - A cube wireframe renderer in a 34x34 Crumb script
GameWork-Foundation - Architecture-agnostic code and tools to make Unity based games.
CodeFlow - Roadmap for Programmers and Developers
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
Modern-MSX-BASIC-Game-Dev - Examples, demos and scripts from the book "Modern MSX-BASIC Game Development"