eneter-net
Lightweight framework for interprocess communication for .NET platforms. (by ng-eneter)
IpcServiceFramework
.NET Core Inter-process communication framework (by jacqueskang)
eneter-net | IpcServiceFramework | |
---|---|---|
1 | 1 | |
12 | 353 | |
- | - | |
0.0 | 10.0 | |
over 2 years ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
eneter-net
Posts with mentions or reviews of eneter-net.
We have used some of these posts to build our list of alternatives
and similar projects.
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Dealing with a client/server messaging service, posted my question on SO, and it was downvoted with no explanation. Is my question just really dumb? What am I missing here?
The Eneter-net package may be to rare to find answer on stackoverflow. Try to create an issue. It would be nice if you can provide sample code that reproduces the error. I solve a problem when writing sample code for issues sometimes.
IpcServiceFramework
Posts with mentions or reviews of IpcServiceFramework.
We have used some of these posts to build our list of alternatives
and similar projects.
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Question about Windows Form and Unity.
The accepted answer states the you could use named pipes, but at the time we could not create a reliable communication between unity and WPF, because named pipes would randomly drop with unity. We ended up using this https://github.com/jacqueskang/IpcServiceFramework with TCP. Both unity and the WPF app had a server and a client so we could do two-way communication. (Altough you can use a number of other solutions for this. Maybe create a file which holds messages, one process reads it and the other writes to it)